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Showing 1,151 through 1,175 of 3,756 results

P6/P7 Maths Practice Workbook (PDF)

by Leckie Leckie

Illustrated and engaging, these workbooks make learning fun! Each book contains: - Over 100 pages of topic-based practice - Questions split into three levels of increasing difficulty - Progress tests so children can revisit topics and consolidate learning - Progress charts to record results and identify areas for improvement - Clear answers booklet and notes pages Matched to the requirements of the Scottish Curriculum for Excellence, these are ideal to help close the attainment gap!

Speed Math for Kids: The Fast, Fun Way To Do Basic Calculations

by Bill Handley

Learn how to easily do quick mental math calculations Speed Math for Kids is your guide to becoming a math genius--even if you have struggled with math in the past. Believe it or not, you have the ability to perform lightning quick calculations that will astonish your friends, family, and teachers. You'll be able to master your multiplication tables in minutes, and learn basic number facts while doing it. While the other kids in class are still writing down the problems, you can be calling out the answers. Speed Math for Kids is all about playing with mathematics. This fun-filled book will teach you: How to multiply and divide large numbers in your head What you can do to make addition and subtraction easy Tricks for understanding fractions and decimals How to quickly check answers every time you make a calculation And much more If you're looking for a foolproof way to do multiplication, division, factoring estimating, and more, Speed Math for Kids is the book for you. With enough practice you'll go straight to the top of the class!

Making YouTube Videos: Star In Your Own Video! (Dummies Junior)

by Nick Willoughby

Everything kids need to create and star in their own video! YouTube has won the hearts, minds, and eyes of kids around the globe. Young people everywhere are making their mark on this popular platform—some of them even gaining massive followings, worldwide recognition, and the paychecks that come along with it. While lots of youngsters are happy to be spectators, others are hungry to create and star in YouTube content of their own—and this book shows them how. Written for kids in a language they can understand, this book helps budding filmmakers and producers create their own videos—no matter the subject. It offers creators the insight on how to plan and shoot quality videos, install and use video editing tools, and post the final product to YouTube. Apply tricks that pro filmmakers use for better shots, lighting, and sound Edit your video, add transitions, insert a soundtrack, and spice things up with effects Shoot and share your video gaming exploits Share finished videos with family, friends, and the world For any kid interested in joining the YouTube revolution, this book is the perfect place to start!

Getting Started with Coding: Get Creative with Code! (Dummies Junior)

by Camille McCue Ph.D

An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!

P5/P6 English Practice Workbook (PDF)

by Leckie Leckie

Illustrated and engaging, these workbooks make learning fun! Each book contains: - Over 100 pages of topic-based practice - Questions split into three levels of increasing difficulty - Progress tests so children can revisit topics and consolidate learning - Progress charts to record results and identify areas for improvement - Clear answers booklet and notes pages Matched to the requirements of the Scottish Curriculum for Excellence, these are ideal to help close the attainment gap!

P6/P7 English Practice Workbook (PDF)

by Leckie Leckie

Illustrated and engaging, these workbooks make learning fun! Each book contains: - Over 100 pages of topic-based practice - Questions split into three levels of increasing difficulty - Progress tests so children can revisit topics and consolidate learning - Progress charts to record results and identify areas for improvement - Clear answers booklet and notes pages Matched to the requirements of the Scottish Curriculum for Excellence, these are ideal to help close the attainment gap!

Poppy Field

by Michael Morpurgo

A new wartime classic from two legends of children's literature! Michael Morpurgo and Michael Foreman have teamed up with the British Legion to tell a new story inspired by the history of the poppy. When John McCrae wrote his famous poem "In Flanders Field" among the trenches of war-torn Belgium, neither he nor a local village girl who saves a discarded draft of it could know what enormous power that poem would have on generations to come.

Lawless

by Jeffrey Salane

When M crash-lands at the elite Lawless School, it is not what she was expecting. She's soon learning safe-breaking and computer-hacking. Not to mention how to jump off moving trains and steal priceless paintings! Surrounded by trainee criminals, she'll have to keep her wits about her (just as well they're razor-sharp). But will she be good - or bad - enough for Lawless?

Become a YouTuber: Build Your Own YouTube Channel (Dummies Junior)

by Cristina Calabrese

GET EYES ON YOUR VIDS If you're the type who goes to YouTube for everything from entertainment to information to a way to communicate with your friends, this is the book you need to build a channel worth subscribing to. Packed with the advice of a video production teacher who's created her own channel, this book offers step-by-step advice for building a YouTube audience. Launch your channel – establish a home on YouTube where people can find your work Create your videos – apply production tricks to create videos that viewers watch over and over again Collaborate with your audience – build a relationship with your viewers that helps your audience grow

Adventures in Minecraft (Adventures In ...)

by David Whale Martin O'Hanlon

Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.

Coding For Kids For Dummies (For Kids For Dummies)

by Camille McCue Ph.D

A guide for kids who want to learn coding Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects. Learn the unique logic behind writing computer code Use simple coding tools ideal for teaching kids and beginners Build games and animations you can show off to friends Add motion and interactivity to your projects Whether you’re a kid ready to make fun things using technology or a parent, teacher, or mentor looking to introduce coding in an eager child’s life, this fun book makes getting started with coding fun and easy!

Making YouTube Videos: Star In Your Own Video! (Dummies Junior)

by Nick Willoughby

Everything kids need to create and star in their own video! YouTube has won the hearts, minds, and eyes of kids around the globe. Young people everywhere are making their mark on this popular platform—some of them even gaining massive followings, worldwide recognition, and the paychecks that come along with it. While lots of youngsters are happy to be spectators, others are hungry to create and star in YouTube content of their own—and this book shows them how. Written for kids in a language they can understand, this book helps budding filmmakers and producers create their own videos—no matter the subject. It offers creators the insight on how to plan and shoot quality videos, install and use video editing tools, and post the final product to YouTube. Apply tricks that pro filmmakers use for better shots, lighting, and sound Edit your video, add transitions, insert a soundtrack, and spice things up with effects Shoot and share your video gaming exploits Share finished videos with family, friends, and the world For any kid interested in joining the YouTube revolution, this book is the perfect place to start!

The Girl Who Fell Beneath Fairyland and Led the Revels There (Fairyland #2)

by Catherynne M. Valente

In the kingdom of Fairyland-Below, preparations are underway for the annual Revels . . . but aboveground, the creatures of Fairyland are in no mood for a party. It has been a long time since young September bid farewell to Fairyland, and she is excited to see it again; but upon her return she is shocked to find that her friends have been losing their shadows, and therefore their magic, to the kingdom of Fairyland-Below... It spells certain disaster and September won't stand for it. Determined to make amends, she travels down into the underworld where, among creatures of ice and moonlight, she encounters a face she recognizes all too well: Halloween, the Hollow Queen. Only then does September realize what she must do to save Fairyland from slipping into the mundane world forever.Come and join in the Revels with September and her friends. But be warned: in Fairyland-Below, even the best of friends aren't always what they seem . . . Praise for The Girl Who Circumnavigated Farilyand in a Ship of Her Own Making:'A glorious balancing act between modernism and the Victorian Fairy Tale, done with heart and wisdom.' Neil Gaiman.'An Alice in Wonderland for the 21st century... So effortless, so vivid, so funny. Every page has a phrase or observation to savour and her characters are wondrous creations.' Sunday Telegraph.'A charming modern fairytale...with a knowing twinkle in its eye.' Telegraph.'A whole esoteric world of whimsy - Alice meets the Wizard of Oz meets the Persephone story with a whiff of Narnia.' Independent on Sunday.'Bundles of imagination and wry wit.' Financial Times.

Getting Started with Coding: Get Creative with Code! (Dummies Junior)

by Camille McCue Ph.D

An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!

Why is Snot Green?: And other extremely important questions (and answers) from the Science Museum

by Glenn Murphy

Why is snot green? Do rabbits fart? What is space made of? Where does all the water go at low tide? Can animals talk? What are scabs for? Will computers ever be cleverer than people? Discover the answers to these and an awful lot of other brilliant questions frequently asked at the Science Museum in this wonderfully funny and informative book.Divided into five sections, which cover everything from the Big Bang to bodily functions and cool gadgets:Lost in SpaceThe Angry PlanetAnimal AnswersBeing HumanFantastic FuturesPacked with doodles and information about all sorts of incredible things, and published in association with the Science Museum, this book contains absolutely no boring bits!

Reading - Year 6 (10 Minute Sats Tests Ser.)

by Giles Clare

Just like the real thing - only shorter! Help your child prepare for the SATS with these bite-sized National test papers. This book offers ten complete mini-reading tests which include fiction, non-fiction and poetry texts. Question types and mark schemes match the format of the National tests.

Grammar, Punctuation and Spelling - Year 6 (10 Minute Sats Tests Ser.)

by Giles Clare

Just like the real thing - only shorter! Help your child prepare for the SATS with these bite-sized National test papers. This book offers 10 complete Grammar and Punctuation tests and 10 Spelling tests in a flexible format for use at any time of the day. Question types and mark schemes match the format of the National tests and offer an authentic SATs experience. Spelling tests come with transcripts though online audio versions are also available. A handy progress chart is also supplied to give you some indication of the scores your child is likely to attain.

Designing Digital Games: Create Games with Scratch! (Dummies Junior)

by Derek Breen

The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch—and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids' confidence in designing digital games. Features a design that is heavy on eye-popping graphics your child will love Content is focused on the steps to completing each of the projects Offers a small, full-color, non-intimidating package that instills confidence in readers Includes basic projects that set the young learner on the road to further exploration of video game design If there's a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level.

Writing Computer Code: Learn the Language of Computers! (Dummies Junior)

by Chris Minnick Eva Holland

A technology book for kids! Learning how to code can be like learning a foreign language.This book serves as an excellent guide to help you start writing in the odd-looking languages that make the web work. Follow simple steps as you work with real code to build your own web robots. Create your robot—write code that builds your robot's body and structure Give your bot some style—add code lines that customize your robot's color and shape Get your robot moving—finish off your robot with code that teaches it how to dance Technology Requirements: Hardware – PC or tablet with Internet connection running Windows 7 or higher or Mac with Internet connection running Mac OS X 10.7 or higher Software – Web browser to access JSFiddle.net: Google Chrome™, Mozilla Firefox, Apple Safari, Microsoft Edge, or Microsoft Internet Explorer version 9.0 or higher

Creating Digital Animations: Animate Stories with Scratch! (Dummies Junior)

by Derek Breen

The easy way to start animating today! Creating Digital Animations is your ticket to learning animation! Learn how to animate your very own characters using Scratch—the free multimedia tool that lets you create interactive stories, games, and animations. Designed specifically for kids aged seven and up, this easy-to-follow, full-color guide introduces you to important game design concepts through three simple projects. Step-by-step instructions walk you through the four major phases of animation design, showing you how to turn your idea into a real animation with sound effects and more! You'll work just like the pros as you sketch out your main idea, add your own details, and develop a complete, workable character from scratch. If you're curious about coding, animation is the perfect place to start exploring. The Scratch platform doesn't require an actual programming language, but it gets you used to thinking like a programmer while you develop your very own animation. Short on rules but big on fun, this book is your friendly animation coach to get you started on the right foot. Use stick figures to design your characters' 'bones' Flesh out your design and animate movements Create scenes and background locations Add sound to take your animation to the next level Animation is fun! Building your own characters is exciting! And putting the finishing touches on your animation project shows you just how much you can learn while you play. Coding is a valuable skill that will serve you throughout school and beyond, and this book teaches you the basics in a way that leaves you hungry for more. Where will you take your new animation skills next? Creating Digital Animations takes you on the first steps of your journey to wherever you want to go!

Getting Started with Raspberry Pi: Program Your Raspberry Pi! (Dummies Junior)

by Richard Wentk

A technology book for kids! Do you want to learn how computers work? This book introduces you to the world of computing with the Raspberry Pi - the small, inexpensive, and super-cool microcomputer that teaches real tech skills. Use the Pi to create things while learning all about computers, from the inside out! Start it up — get your Raspberry Pi set up, configured, and ready for action Create music — start the party using Sonic Pi to record your own songs Game on — combine Python and Minecraft and start programming your own video game world.

Getting Started with Engineering: Think Like an Engineer! (Dummies Junior)

by Camille McCue Ph.D

Fun engineering projects for kids Does your kid's love of 'tinkering' resemble that of a budding Thomas Edison? Then Getting Started with Engineering is guaranteed to spark their fascination! The focused, easy-to-complete projects offered inside are designed to broaden their understanding of basic engineering principles, challenge their problem-solving skills, and sharpen their creativity—all while having fun along the way. Engineers are experts on how things work—and this book is your youngster's best first step to developing the skills they need to think, design, and build things like the pros. The projects they'll complete feature a fun twist that appeal to their age group—from a tiny model roller coaster to a wearable toy that includes an electronic circuit—and the instructions are written in an easy-to-follow manner, making it possible for them to experience the pride and accomplishment of working independently. Appropriate for children aged 7-11 Simple explanations guide children to complete three projects using household items The full-color design, short page count, and easy-to-follow instructions are designed to appeal to kids Brought to you by the trusted For Dummies brand If you have a little engineer that could, Getting Started with Engineering is a great way to encourage their fascination of figuring out how things work.

Experimenting with Science: Think, Test, and Learn! (Dummies Junior)

by Olivia J. Mullins

Cool projects that let your kid test the laws of science There's no better way to learn about the world around us than to test how things work—and that's exactly what this book guides kids to do. Featuring easily achievable projects your youngster can complete using simple household items, Experimenting with Science is designed to appeal to your little one's inner Einstein—and helps them have a whole lot of fun in the process. From mixing up potions and testing the invisible force of air to conducting experiments that reveal how the brain works, your aspiring scientist will have his or her hands—and mind—full from page one! And the best part is that you can safely let them work on their own, which helps instill confidence, independence, and pride as they watch in wonder as each project unfolds. Appropriate for children aged 7-11 Simple explanations guide children to complete three projects using household items The full-color design, short page count, and easy-to-follow instructions are designed to appeal to kids Brought to you by the trusted For Dummies brand If your kid's been blinded by science, this book puts a lens on a fascinating world of experimentation that's within their grasp!

Artemis Fowl: Movie Tie-in Edition (Artemis Fowl #1)

by Eoin Colfer

Twelve-year-old villain, Artemis Fowl, is the most ingenious criminal mastermind in history. His bold and daring plan is to hold a leprechaun to ransom. But he's taking on more than he bargained for when he kidnaps Captain Holly Short of the LEPrecon (Lower Elements Police Reconnaissance Unit). For a start, leprechaun technology is more advanced than our own. Add to that the fact that Holly is a true heroine and that her senior officer Commander Root will stop at nothing to get her back and you've got the mother of all sieges brewing!

Years 6 - 8 Maths For Students

by Consumer Dummies

Your tutor in a book! Master the essential mathematical skills for success! 'I don't know how to do this' is a refrain heard whilst many a student is doing homework. Parents are increasingly called on for assistance, but are themselves struggling to help their children. Years 6-8 Maths For Students is a reference guide for both students and parents, aiming to fill the gaps in a student's knowledge base, build confidence and reduce stress. Written with the same friendly, how-to approach of the successful For Dummies books, this new educational reference will empower students and develop their mathematical skills for exams, NAPLAN testing and, most importantly, life beyond secondary school. With worries that students are being taught to pass tests at the expense of understanding — this guide will help students cement their mathematical foundations. Grasp the nuts and bolts of numbers, algebra, geometry and measurement Helps students with maths as they transition from primary to secondary school Complete homework and prepare for tests with confidence Save money on expensive tutors. Years 6-8 Maths For Students empowers students to improve their educational outcomes.

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