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Showing 701 through 725 of 3,761 results

Coraline

by Neil Gaiman Dave McKean

When a young girl ventures through a hidden door, she finds another life with shocking similarities to her own.Coraline has moved to a new house with her parents and she is fascinated by the fact that their 'house' is in fact only half a house! Divided into flats years before, there is a brick wall behind a door where once there was a corridor. One day it is a corridor again and the intrepid Coraline wanders down it. And so a nightmare-ish mystery begins that takes Coraline into the arms of counterfeit parents and a life that isn't quite right.Can Coraline get out? Can she find her real parents? Will life ever be the same again?

Coraline

by Neil Gaiman Chris Riddell

There is something strange about Coraline's new home. It's not the mist, or the cat that always seems to be watching her, nor the signs of danger that Miss Spink and Miss Forcible, her new neighbours, read in the tea leaves. It's the other house - the one behind the old door in the drawing room. Another mother and father with black-button eyes and papery skin are waiting for Coraline to join them there. And they want her to stay with them. For ever. She knows that if she ventures through that door, she may never come back.

Cosmic

by Frank Cottrell Boyce

It's one giant leap for all boy-kind in Frank Cottrell Boyce's out-of-this-world story: Cosmic.Liam is too big for his boots. And his football strip. And his school blazer. But being super-sized height-wise has its advantages: he's the only eleven-year-old to ever ride the G-force-defying Cosmic rollercoaster – or to be offered the chance to drive a Porsche. Long-legged Liam makes a giant leap for boy-kind by competing with a group of adults for the chance to go into space. Is Liam the best boy for the job? Sometimes being big isn't all about being a grown-up.This edition of Cosmic includes bonus material and discussion questions from Frank Cottrell Boyce and features fantastic new cover artwork from Steven Lenton.

The Counterclockwise Heart

by Brian Farrey

WINNER OF THE 2023 MINNESOTA BOOK AWARDS FOR MIDDLE GRADE LITERATURE In this thrilling fantasy novel from an award-winning author, a prince and a mage must untangle the riddles from their shared past to save the future of the empire--or risk seeing everything they both love destroyed.Tick . . . tick . . . tick . . . Time is running out in the empire of Rheinvelt. The sudden appearance of a strange and frightening statue foretells darkness. The Hierophants—magic users of the highest order—have fled the land. And the shadowy beasts of the nearby Hinterlands are gathering near the borders, preparing for an attack. Young Prince Alphonsus is sent by his mother, the Empress Sabine, to reassure the people while she works to quell the threat of war. But Alphonsus has other problems on his mind, including a great secret: He has a clock in his chest where his heart should be—and it&’s begun to run backwards, counting down to his unknown fate. Searching for answers about the clock, Alphonsus meets Esme, a Hierophant girl who has returned to the empire in search of a sorceress known as the Nachtfrau. When riddles from their shared past threaten the future of the empire, Alphonsus and Esme must learn to trust each other and work together to save it—or see the destruction of everything they both love.

The Counterfeit Tackle

by Matt Christopher

Identical twins learn to accept the fact that they have different interests and abilities.

Courage for Beginners

by Karen Harrington

A Court of Thorns and Roses eBook Bundle: A 5 Book Bundle (A Court of Thorns and Roses #1)

by Sarah J. Maas

Lose yourself in the seductive world of the Court of Thorns and Roses series by internationally bestselling author Sarah J. Maas with this five-ebook bundle.Passionate, violent, sexy and daring ... A true page-turner -USA TODAY on A Court of Thorns and RosesFeyre is a huntress. The skin of a wolf would bring enough gold to feed her sisters for a month. But the life of a magical creature comes at a steep price, and Feyre has just killed the wrong wolf ...Follow Feyre's journey into the dangerous, alluring world of the Fae, where she will lose her heart, face her demons, and learn what she is truly capable of.The world expands in A Court of Silver Flames with the story of Feyre's fiery sister, Nesta. This five-ebook bundle of the #1 New York Times bestselling series by Sarah J. Maas includes A Court of Thorns and Roses, A Court of Mist and Fury, A Court of Wings and Ruin, A Court of Frost and Starlight, and A Court of Silver Flames.

The Cradle of All Worlds: Jane Doe Chronicles (The\jane Doe Chronicles Ser. #1)

by Jeremy Lachlan

Stranger Things meets Pullman's Northern Lights in this dark and magical fantasy adventure.

Crash: The Great Depression and the Fall and Rise of America

by Marc Favreau

The incredible true story of how real people weathered one of the most turbulent periods in American history—the Great Depression—and emerged triumphant. From the sweeping consequences of the stock market crash to the riveting stories of individuals and communities caught up in a real American dystopia, discover how the country we live in today was built in response to a time when people from all walks of life fell victim to poverty, insecurity, and fear. Meet fascinating historical characters like Herbert Hoover, Franklin Delano and Eleanor Roosevelt, Frances Perkins, Dorothea Lange, Walter White, and Mary McLeod Bethune. See what life was like for regular Americans as the country went from the highs of the Roaring Twenties to the lows of the Great Depression, before bouncing back again during World War II. Explore pivotal scenes such as the creation of the New Deal, life in the Dust Bowl, the sit-down strikes in Michigan, the Scottsboro case, and the rise of Father Coughlin. Packed with photographs and firsthand accounts, and written with a keen understanding of the upheaval of the 1930s, Crash shares the incredible story of how America survived—and, ultimately, thrived.

Crazy Horse: Book 3 (Horses of Half Moon Ranch #3)

by Jenny Oldfield

Crazy Horse - wild and unruly, and Cadillac - a beautiful pedigree, are two very different but inseparable horses. When both horses are discovered to be missing one night, it seems that Crazy Horse was used by thieves to lure Cadillac away. Kirstie is worried about what they will do with Crazy Horse - but will she track the stolen horses down in time?

The Creakers: The Musical Edition: Book And Soundtrack

by Tom Fletcher

A magical, mischievous adventure into an incredible new world, from Tom Fletcher, number-one-bestselling author of The Danger Gang and The Christmasaurus.Lucy wakes up one morning to discover something very strange indeed. All the grown-ups in her town have disappeared.All the other kids in Whiffington are so excited! No more grown-ups means no more school! No more bedtime! No more rules!But Lucy wants her mum back - and nothing is going to stop her.So - along with her friends Norman and Ella - Lucy sets off on an unbelievable adventure into a topsy-turvy, back-to-front and inside-out new world . . . The world underneath her bed. The world of . . . The Creakers!The number one bestseller, packed with amazing illustrations by Shane Devries.Praise for The Creakers:'Stonkingly good . . . A compelling adventure and a nuanced celebration of friendship and family love' The Guardian'10 out of 10 bum trumps!' Guff the Creaker

Create Computer Games: Design and Build Your Own Game

by Patrick McCabe

PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game

Create Computer Games: Design and Build Your Own Game

by Patrick McCabe

PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game

Creating an App: Creating An App (Quick Expert's Guide #8)

by Chris Martin

This series offers a shortcut to instant expertise! Quick Expert's Guides are aimed at teens and 'tweens who are keen to know more about a popular topic but who may be put off the idea of having to read wordy or technical guides. Each title includes features that break down the complex aspects of the subject, inspirational case studies, activities and a final project to test the reader's new skills. Chapter round-ups also offer tips on key words and phrases as well as boosting self esteem and confidence, in order to walk the walk and talk the talk of a true expert.

Creating Digital Animations: Animate Stories with Scratch! (Dummies Junior)

by Derek Breen

The easy way to start animating today! Creating Digital Animations is your ticket to learning animation! Learn how to animate your very own characters using Scratch—the free multimedia tool that lets you create interactive stories, games, and animations. Designed specifically for kids aged seven and up, this easy-to-follow, full-color guide introduces you to important game design concepts through three simple projects. Step-by-step instructions walk you through the four major phases of animation design, showing you how to turn your idea into a real animation with sound effects and more! You'll work just like the pros as you sketch out your main idea, add your own details, and develop a complete, workable character from scratch. If you're curious about coding, animation is the perfect place to start exploring. The Scratch platform doesn't require an actual programming language, but it gets you used to thinking like a programmer while you develop your very own animation. Short on rules but big on fun, this book is your friendly animation coach to get you started on the right foot. Use stick figures to design your characters' 'bones' Flesh out your design and animate movements Create scenes and background locations Add sound to take your animation to the next level Animation is fun! Building your own characters is exciting! And putting the finishing touches on your animation project shows you just how much you can learn while you play. Coding is a valuable skill that will serve you throughout school and beyond, and this book teaches you the basics in a way that leaves you hungry for more. Where will you take your new animation skills next? Creating Digital Animations takes you on the first steps of your journey to wherever you want to go!

Creating Digital Animations: Animate Stories with Scratch! (Dummies Junior)

by Derek Breen

The easy way to start animating today! Creating Digital Animations is your ticket to learning animation! Learn how to animate your very own characters using Scratch—the free multimedia tool that lets you create interactive stories, games, and animations. Designed specifically for kids aged seven and up, this easy-to-follow, full-color guide introduces you to important game design concepts through three simple projects. Step-by-step instructions walk you through the four major phases of animation design, showing you how to turn your idea into a real animation with sound effects and more! You'll work just like the pros as you sketch out your main idea, add your own details, and develop a complete, workable character from scratch. If you're curious about coding, animation is the perfect place to start exploring. The Scratch platform doesn't require an actual programming language, but it gets you used to thinking like a programmer while you develop your very own animation. Short on rules but big on fun, this book is your friendly animation coach to get you started on the right foot. Use stick figures to design your characters' 'bones' Flesh out your design and animate movements Create scenes and background locations Add sound to take your animation to the next level Animation is fun! Building your own characters is exciting! And putting the finishing touches on your animation project shows you just how much you can learn while you play. Coding is a valuable skill that will serve you throughout school and beyond, and this book teaches you the basics in a way that leaves you hungry for more. Where will you take your new animation skills next? Creating Digital Animations takes you on the first steps of your journey to wherever you want to go!

The Creativity Project: An Awesometastic Story Collection

by Colby Sharp

The Creeping Shadow (Lockwood & Co. #4)

by Jonathan Stroud

After leaving Lockwood & Co. at the end of The Hollow Boy, Lucy is a freelance operative, hiring herself out to agencies that value her ever-improving skills. One day she is pleasantly surprised by a visit from Lockwood, who tells her he needs a good Listener for a tough assignment. Penelope Fittes, the leader of the giant Fittes Agency wants them--and only them--to locate and remove the Source for the legendary Brixton Cannibal. They succeed in their very dangerous task, but tensions remain high between Lucy and the other agents. Even the skull in the jar talks to her like a jilted lover. What will it take to reunite the team? Black marketeers, an informant ghost, a Spirit Cape that transports the wearer, and mysteries involving Steve Rotwell and Penelope Fittes just may do the trick. But, in a shocking cliffhanger ending, the team learns that someone has been manipulating them all along. . . .

Creepy Caves: Book 6 (Elf Girl and Raven Boy #6)

by Marcus Sedgwick

Eep ... The final adventure awaits!Nothing can stand in the way of Elf Girl and Raven Boy saving the world... Well, almost nothing. Just a sea monster, a dragon, and rivers of molten lava. Not to mention some seriously Creepy Caves. Defeating the Goblin King might be harder than they thought. The sixth laugh-out-loud adventure from BLUE PETER BOOK AWARD-shortlisted Marcus Sedgwick and Pete Williamson.

Crenshaw

by Katherine Applegate

The heart-warming new story about family and friendships from Newbery Medal-winner Katherine Applegate.

Cricket: Cricket (Great Sporting Events #3)

by Clive Gifford

A must-read for all cricket fans, Great Sporting Events: Cricket looks at the top cricket competitions in the world and describes the history behind them, notable events and the personalities that helped to shape the sport.Each title in the Great Sporting Events series gives a fascinating insight into the great sporting events that thrill sports stars and fans alike.

Crime Through Time #1: The 1906 Journal of Fitz Morgan (Crime Through Time Ser. #1)

by Bill Doyle

Breathtakingly suspenseful but never violent, this title kicks off a new forensic fiction series for middle grade readers. Young Fitz Morgan unravels a mystery aboard one of the new Continental Express trains in 1906. Readers learn about the real historical setting and actual crime-solving methods from the era. Illustrations.

Crime Through Time #2: The 1925 Journal of G. Codd Fitzmorgan (Crime Through Time Ser. #2)

by Bill Doyle

Each book in the Crime Through Time series is hosted by a different child member of the famous Fitzmorgan detective family. While the young sleuth unravels a fictional mystery, readers learn about the real historical setting and actual crime-solving methods from the different eras. In sidebar activities, readers take on the role of assistant, helping to crack the case. Breathtakingly suspenseful but never violent and always age-appropriate, the books read like private investigative journals, with photos, maps, news clippings and crime scene sketches.In book 2, set in 1925, G. Codd Fitzmorgan arrives at a storm-battered mansion for a party. But more than an engagement celebration seems to be afoot, as our detective unravels a mystery involving a seance, a reckless aviator, and sale of liquor banned under Prohibition.

Crime Through Time #3: The 1969 Journal of Malcolm Moorie (Crime Through Time Ser. #3)

by Bill Doyle

In 1969, fourteen-year-old Mal enrolls in a rural California boarding school where he finds himself caught up in a plot involving endangered animals and an illegal pesticide.

Crime Through Time #4: The 1977 Journal of Zeke Moorie (Crime Through Time Ser. #4)

by Bill Doyle

While working for a traveling disco show accompanying the King Tut exhibition in 1977, fourteen-year-old Zeke investigates a series of mishaps involving the cast and crew, mysterious messages, centuries-old artifacts, and an ancient curse.

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