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I am Born to be Awesome

by Mechal Renee Roe

Parents and early readers will love Mechal Renee Roe's enchanting illustrations and positive messages.Boys will love the affirmative text in this easy-to-read picture book that celebrates the joys of being a boy – including activities like sports, music and exploring nature. With fantastic, cute and funny images paired with confidence-boosting text, this gift book will warm your heart and lift the spirit of any child.Look out for the companion volume Cool Cuts, exploring the wonderful world of Black hair for boys.

I Love Being Me!

by Mechal Renee Roe

This cute and charming gift book makes an ideal first reader for children aged 4 and above. A celebration of all the things girls love to do, young readers will love the beautiful illustrations of girls doing everything from reading to swimming to cuddling grandma, from bestselling writer and illustrator Mechal Renee Roe.

I'm Growing Great

by Mechal Renee Roe

This great gift book is full of Mechal Renee Roe's signature enchanting illustrations and positive messages. The simple, inspirational text is paired with charming and uplifiting illustrations of girls just like the reader. It's the ideal purchase for young readers, or just the young at heart.

Smart Sisters

by Mechal Renee Roe

Sister for life! From star author and illustrator Mechal Renee Roe, this book celebrates the joys of sisterhood through simple, life-affirming messages and Mechal's trademark warm and charming illustrations.Discover all the best things about having a sister, including doing everything from science and sports to reading together... or just sharing big dreams of a great future.For any girl who has a sister she loves – or just for anyone who wants a family-sized dose of positivity and empowerment – this is the ideal gift book.

Parole (Studien zu Kinder- und Jugendliteratur und -medien #2)

by Caroline Roeder

Auch 50 Jahre nach 1968 sind die Kinder- und Jugendliteratur und -medien in vielfältiger Weise in politische und ideologische Horizonte eingespannt. Angesichts der aktuellen ‚Wiederkehr’ des Ideologischen und insbesondere nach dem kulturwissenschaftlichen Turn in den Geisteswissenschaften stellen sich die Fragen nach politischen und ideologischen Einschreibungen unter neuer Perspektive. Der Band versammelt 25 Beiträge, die das Feld historisch, kulturwissenschaftlich und systemtheoretisch vermessen. Dabei werden literaturästhetische Aspekte ebenso thematisiert wie pädagogische Diskurse oder interdisziplinäre Vernetzungen.

Das ganze Leben – Repräsentationen von Arbeit in Texten über Kindheit und Jugend (Studien zu Kinder- und Jugendliteratur und -medien #12)

by Caroline Roeder Christine Lötscher

Arbeit bedeutet im 21. Jahrhundert nicht (mehr) das sprichwörtliche ›halbe Leben‹, sondern erstreckt sich heute in zunehmender Entgrenzung auf alle Lebensbereiche. Der vorliegende Band umfasst 20 Beiträge und stellt die Untersuchung von Repräsentationen von Arbeit in Kindheit und Jugend erzählenden Texten sowie im Textkorpus der Kinder- und Jugendliteratur in den Mittelpunkt. Die historisch wie kulturwissenschaftlich ausgerichteten Ansätze eröffnen neue Blickwinkel; mediale wie populärkulturelle Fragestellungen erweisen sich als zentrale, weiterführende Arbeitsfelder.

Building Big Apps, Level 3

by Chris Roffey

A unique series that provides a framework for teaching coding skills. Build more sophisticated apps with level 3 of Coding Club! Following on from Python: Next Steps, this lively book explains how to break down projects into manageable chunks, guiding and supporting you with building larger, more exciting projects. Activities include building a version of Pong and, using the classes created for Pong, building a Breakout game and an Invaders game, developing and learning the necessary skills to build larger apps on the way. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

Cambridge IGCSE® and O Level Computer Science Digital Edition (Cambridge International IGCSE)

by Chris Roffey

This resource is written to follow the updated Cambridge IGCSE® Computer Science syllabus 0478 with examination from June and November 2016. This Digital edition of Cambridge IGCSE® and O Level Computer Science Programming Book for Python accompanies the Cambridge IGCSE and O Level Computer Science coursebook and is for students and teachers wishing to use Python in their studies. It introduces and develops practical skills, guiding students as they develop coding solutions to the tasks presented in the resource. Starting from simple skills and progressing to more complex challenges, this resource shows how to approach a coding problem using Structure Diagrams and Flow Charts, explains programming logic using pseudocode, develops Python programming skills and gives full solutions to the tasks set.

Coding Club Python: Interactive Adventures Level 2

by Chris Roffey

A unique series that provides a framework for teaching coding skills. Take your Python coding skills to the next level by reinforcing your programming knowledge from Python: Next Steps and learn a few more tricks with this Level 2 book. Python: Interactive Adventures offers full support for students who have some basic programming experience and are ready to move on to more challenging material. Activities include creating a simple eBook reader and a classic mystery game. The code is suitable for Mac, Windows and Linux users and is compatible with Raspberry Pi.

Python, Level 2: Next Steps

by Chris Roffey

A unique series that provides a framework for teaching coding skills. Take your Python coding to the next level! Book 2 continues seamlessly on from Python Basics, offering full support and progressive tasks for students who have some basic programming experience and are ready to move on to slightly more challenging material. You will learn how to program and customise a simple calculator and, most importantly, learn essential new programming ideas that will make you a much more accomplished coder. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

The Beast, the Queen, and the Lost Knight

by Alexandria Rogers

The thrilling sequel to The Witch, the Sword, and the Cursed Knights, which takes readers even deeper into the legend of Camelot! Best friends Ellie Bettlebump and Caedmon Tuggle are different as the day is long. Caedmon&’s a human, from a non-magical realm known as Wisconsin. Ellie, on the other hand, is full of magic—illegal magic. What they have in common is far more important, however. After the adventure of a lifetime, they are both officially Knights of the Round Table…in training. To graduate to the next level at the Knights Academy, they must complete three quests proving their heroism. If they fail, they&’ll have to achieve the dreaded Impossible Quest, and repeat the same year forever. Unfortunately, their quests prove more than a little difficult. Ellie is exposed as a witch and her magic is locked away by the powerful DeJoie family. In an effort to free herself from their control, Ellie winds up embroiled in a plan that could ruin the Knights of the Round Table: steal the source of the knights' power, and a wicked sorcerer will restore her magic. As fate would have it, one of Caedmon's quests leads him to protect the source of the knights' power. If Caedmon wants to graduate—not to mention save the realms from certain disaster—he'll have to betray his best friend, forcing him to choose what truly matters most to him: knighthood or friendship. As centuries of secrets collide and an ancient evil arises, Ellie and Caedmon must overcome this test of loyalty and friendship. If they don't, they will lose more than their battle against evil forces keeping them apart. They will lose each other.

The Witch, the Sword, and the Cursed Knights

by Alexandria Rogers

Perfect for fans of The School for Good and Evil and A Tale of Magic…, this Barnes & Noble Children&’s Book Award finalist and Amazon Best Book of the Month is a charming fantasy debut that puts a new spin on the legend of Camelot Twelve-year-old Ellie can&’t help that she&’s a witch, the most hated member of society. Determined to prove her worth and eschew her heritage, Ellie applies to the Fairy Godmother Academy—her golden ticket to societal acceptance. But Ellie&’s dreams are squashed when she receives the dreaded draft letter to serve as a knight of King Arthur&’s legendary Round Table. She can get out of the draft—but only if she saves a lost cause. Enter Caedmon, a boy from Wisconsin struggling with the death of his best friend. He first dismisses the draft as ridiculous; magic can&’t possibly exist. But when Merlin&’s ancient magic foretells his family&’s death if he doesn&’t follow through, he travels to the knights&’ castle, where he learns of a wicked curse leeching the knights of their power. To break the curse, Ellie and Caedmon must pass a series of deathly trials and reforge the lost, shattered sword of Excalibur. And unless Ellie accepts her witch magic and Caedmon rises to become the knight he&’s meant to be, they will both fail—and the world will fall to the same darkness that brought King Arthur and Camelot to ruin.

Just So Stories - The Cat Who Walked by Himself: Tadpoles Tales: Just So Stories (Tadpoles Tales #34)

by Elizabeth Rogers

In this story, Dog and Horse both want to investigate the people's fire, but Cat doesn't - he walks by himself. Then the fire and bowl of milk prove awfully tempting...The Tadpoles Tales series features simple retellings of Rudyard Kipling's Just So stories with bright, fun illustrations, for children who are just starting to read on their own.

Just So Stories - How the Leopard Got His Spots: Just So Stories: How The Leopard Got His Spots Tadpoles Tales: Just So Stories:how (Tadpoles Tales)

by Elizabeth Rogers

In this story, all the animals are the same colour. Then Giraffe and Zebra go off to the forest and they begin to change. Leopard can't find them anywhere! Perhaps it is time for him to change too ...The Tadpoles Tales series features simple retellings of Rudyard Kipling's Just So stories with bright, funillustrations, for children who are just starting to read on their own.

Just So Stories - How the Leopard Got His Spots: Tadpoles Tales: Just So Stories (Tadpoles Tales #31)

by Elizabeth Rogers

In this story, all the animals are the same colour. Then Giraffe and Zebra go off to the forest and they begin to change. Leopard can't find them anywhere! Perhaps it is time for him to change too ...The Tadpoles Tales series features simple retellings of Rudyard Kipling's Just So stories with bright, funillustrations, for children who are just starting to read on their own.

Just So Stories - How the Rhinoceros Got His Skin: Tadpoles Tales: Just So Stories (Tadpoles Tales #32)

by Elizabeth Rogers

In this story, smooth-skinned Rhinoceros rudely charges up and steals a man's cake. Then the man comes up with a plan to teach that rude Rhino a lesson! The Tadpoles Tales series features simple retellings of Rudyard Kipling's Just So stories with bright, fun illustrations, for children who are just starting to read on their own.

The Cat Who Walked By Himself (Tadpoles Tales Ser.)

by Elizabeth Rogers A. O'Kif

In this story, Dog and Horse both want to investigate the people's fire, but Cat doesn't - he walks by himself. Then the fire and bowl of milk prove awfully tempting... The Tadpoles Tales series features simple retellings of Rudyard Kipling's Just So stories with bright, fun illustrations, for children who are just starting to read on their own.

Just So Stories: How The Rhinoceros Got His Skin (Tadpoles Tales Ser.)

by Elizabeth Rogers Tomislav Zlatic

In this story, smooth-skinned Rhinoceros rudely charges up and steals a man's cake. Then the man comes up with a plan to teach that rude Rhino a lesson!

The World According to Narnia: Christian Meaning in C. S. Lewis's Beloved Chronicles

by Jonathan Rogers

A lively and engaging exploration of the many Christian themes in C.S. Lewis's widely-known and universally loved children's stories.

The Toybreaker

by Paul Rogers

Have you ever been blamed for something you didn't do? if so, you'll know how Jamie feels when he's accused of breaking other people's toys. But if it's not Jamie who's breaking them, who is it? Is it a child at all? Jamie is baffled. Throughout the town, toys are being broken - teddies' eyes are going missing, puppets' strings are tangled, and the finger of blame seems to point at Jamie. Then he meets Mr Pratchett, the toymender, who tells him the tale of the monstrous Toybreaker - a hideous creature fuelled by jealousy who roamed children's rooms before Christmas in times gone past, breaking anything, and everything which was loved. Could the Toybreaker be back? If he is to clear his name, Jamie has to find out

Your Turn!: The Guide to Great Tabletop Game Design

by Scott A. Rogers

Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you! In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience. And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You’ll also learn how to: Write and create elegant and crystal-clear rules of play Playtest your games to improve quality, fix problems, and gather feedback Learn what players want and how to design for it Learn the secrets of the Six Zones of Play and why they are so important to your game design! Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!

Your Turn!: The Guide to Great Tabletop Game Design

by Scott A. Rogers

Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you! In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience. And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You’ll also learn how to: Write and create elegant and crystal-clear rules of play Playtest your games to improve quality, fix problems, and gather feedback Learn what players want and how to design for it Learn the secrets of the Six Zones of Play and why they are so important to your game design! Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!

Fright Night: The Shrieking Stones (Fright Night Ser.)

by Steve Rogers

'Welcome to Fright Night! Tonight’s destination is . . . Ireland: at the Shrieking Stones of Bray.'The cast and crew of Fright Night are roaming the country in search of all things spooooooky. Just when it seems the ghosts and ghouls are staying hidden, twins Adam and Lana make a chilling discovery, which leads them to an eerie circle of standing stones. Something very sinister awaits them – and the question isn’t what, but WHO is lurking inside? First in a brilliantly creepy new series. Perfect for boys and girls of 8+ who love to be seriously spooked!

Fright Night: The Howling Castle (Fright Night Ser.)

by Steve Rogers

"Welcome to Fright Night! So here we are in the corridors of Castle Dragomir . . ." The cast and crew of the Fright Night TV show are filming at the spookiest castle they’ve ever seen! The owner looks eerily like Count Dracula, growling wolves bare their fangs in the forest below and there’s even talk of vampires. Twins Adam and Lana suspect the count has something sinister to hide – can they uncover the mystery of the creepy castle before it’s too late? Perfect for readers of 8+ who love to be seriously spooked!

Dad I've Hurt Myself

by Andrew Rogerson

This is the story about how a dad tries to distract his daughter when she has hurt herself or feels ill. These are all real moments. Written by Andrew Rogerson, this book is for anyone who enjoys reading time with their children. It especially highlights the unique relationship between a father and his daughter and shows how acting silly can sometimes distract and defuse a tricky situation. The book is beautifully illustrated by Christopher Dodd who has a unique perspective because he has known the author for many years and has seen Poppy grow up from being a toddler. The illustrations offer an insight into the world of books and well-known children's characters providing a wonderful point of discussion between parent and child.

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Showing 22,526 through 22,550 of 28,089 results