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Chase the Morning (Spiral #1)

by Michael Scott Rohan

Sail away to a world of magic! Steve is a hollow man, both in his job and his personal life, until one night, near the docks of his home city. A night that changes his life. As a dockyard fight turns into something much more fantastic and deadly, Steve finds himself drawn into a world he neither understands nor believes - at first. His meeting with the mercurial Jyp leads to a raid on his office by beings not-quite-human, and the kidnapping of Clare, his secretary. Aware of strong feelings for the first time in years, Steve enlists the aid of Jyp and his roisterin friends to sail after Clare ad her captors...to Chase the Morning.

Cloud Castles (Spiral #3)

by Michael Scott Rohan

The Spiral: where past and present meet, where myth and legend infiltrate the mundane world, where Hy Brasil and Babylon are but a short voyage away - via the cloud archipelagos...You can't always find it - but it can always find you.And when it finds Steve Fisher again, he is plucked from his lonely life into the heart of a breathtaking adventure. An apocalyptic struggle that has raged for millennia must be resolved - or Fisher may see the dawn of a new Dark Age.

The Forge in the Forest (Gateway Essentials #2)

by Michael Scott Rohan

The siege of Kerbryhaine had been raised, the Ekwesh hordes vanquished, the Mastersmith slain. But for Alv - now Elof the Smith - the war was not yet won: Kerbryhaine was still a divided city; the Ekwesh, bloodily defeated, would look for revenge; and the Ice, implacably malevolent, continued its inexorable march southward. So from divided Kerbryhaine Elof, Kermorvan and his companions mounted an expedition to the legendary lost cities of the East; if they managed to reunite the war-torn tribes, perhaps they could stand together against the menace of the Ice. But to Elof and Kermorvan the journey would also bring knowledge: of the Powers ranged for and against them; and the secrets within themselves waiting to be revealed - secrets that would play a part in the war yet to come.

The Gates of Noon (Spiral #2)

by Michael Scott Rohan

'East of the sun and west of the moon...'...you may find a freighter carrying ivory to Huy Braseal, mammoth tusks to Tartessos and Ashkelon, spices from Cathay to Lyonesse. Another world, of infinite strangeness and high adventure, yet never far from our own; round a corner, through a door into a harbourside inn and you may find yourself there.Steve Fisher had been there once, had sailed the cloud archipelagos on a desperate quest to Hispaniola. Or had he? The memories have faded...was it only a dream? Then, in Bangkok, as he struggles to arrange a shipment of vital supplies to the endangered paradise of Bali, Steve finds himself catapulted back into that world, through the eerie gates of the Spiral - and into terrible dangers. For our there is something that wants him stopped, at any costs.Shadows from the past, from the present - and from somewhere that is neither, where myths and legends and terrifying archetypes stalk the world. Entangles by old loves and ancient hatreds, with witches and warlocks to help him and the original Bogeyman on his trail, Steve must fight to reconcile past and present in an epic battle of wits which leads him from the sleazy sex bars of Bangkok to the mist-shrouded islands of the South Seas...

The Hammer of the Sun (Gateway Essentials #3)

by Michael Scott Rohan

In the great battle which had returned control of Morvannec, the legendary city, to mankind, Elof the Smith had saved Kara, his love, from the immortal Power which ruled her. But in the seven years since, the Smith has grown fearful that Kara, herself no mortal, will one day leave him. In his fear, Elof makes the mistake of drawing on his own uncanny powers to bind Kara closer to him; he only succeeds in driving her away. Haunted, guilt-ridden, Elof can do nothing but follow his love eastwards, across the Seas of Sunrise, towards the city of Kerys in which Kermorvan of Kerbryhaine's people had originated. In the myth-filled lands of the East, where the Powers of the Ice contemplate the total extinction of life, Elof must face his past, his future and his destiny.

The Lord of Middle Air

by Michael Scott Rohan

Young Walter Scot is hot on the heels of cattle raiders in the service of the dark Lord of Soulis when he encounters his kinsman Michael Scot - and his life is changed for ever. Even in the turbulent Borderlands of the thirteenth-century Scotland Michael had a fearsome reputation as a magician and master of forbidden arts, trafficking with the demons of middle air. Now he has returned from years of exile with the Pope's pardon and the favour of the Emperor, a peaceful man of God - and yet strange events still follow him.The mysterious fire that blasts the raiders. The fourth voice that laughs where only three men were seen. The luxury that suddenly appears to furnish his long-abandoned castle - the mystery about him only deepens.But still darker forces are at work behind the bloody rivalries of Border politics, black sorceries stirring within the sinister castle of Hermitage. When Walter's father is ambushed and killed, his betrothed flung into a dungeon and his lands and his very life threatened by the necromancer-baron Soulis, Michael appears to offer the aid he desperately needs. Aid that, as Walter soon discovers, is almost as frightening as his enemies' threats - as he is transported to another world, ensnaring, enchanting, seductive. There he finds a new life, new heroism and a new, all-consuming love. But there is a terrible price he must pay...

Maxie's Demon

by Michael Scott Rohan

Maxie's in trouble! Again. Only, this time it's serious. Driving a stolen Ferrari Testarossa off a motorway flyover at something approaching Mach 1, with the police in hot pursuit, is no way to make old bones. But it's child's play to what follows. For Maxie, small-time thief and general low-life, has crashed into the Spiral, a strange whirlpool of time and space, where, it seems, almost anything can happen, and anyone appear. The two Elizabethan alchemists, for instance, who are convinced that Maxie can help them with their magickal endeavours. And the swashbuckling band of spectral pirates who promise Maxie power and riches beyond his wildest dreams - if only he'll join them.

Run to the Stars

by Michael Scott Rohan

Life on Earth was intolerable - and yet Man had stayed there, his dreams and potential suffocating under the dead weight of bureaucracy. The stars were attainable - thanks to the Infall Drive - but only a few heard the call of deep space. Some had already gone to colonise a new world. The second ship was ready at last. Ready to escape the Earth's prison; ready to seek refuge in deepest space. But it wasn't only freedom that awaited it...

Shadow of the Seer (Winter of the World #6)

by Michael Scott Rohan

The Winter Chronicles record many tales of the folk who fled out of the west seeking refuge from the spreading dominion of the Ice. The savage, soulless warriors had destroyed the ancient civilisations, and all that survived was legend. Among those legends is the extraordinary story of Alya, a seer's son. Still struggling to control the magic he has inherited from his father, Alya is cast adrift in a hostile land. With nothing left to lose, he embarks on a quest - to avenge the slaughter of his kin, and to rescue the girl he loves. It is a quest that will lead Alya through a world in turmoil - a world of magic and ice.

The Singer and the Sea (The Winter of the World #5)

by Michael Scott Rohan

Gille Kilmarsson is a mastersmith and musician in a quiet northern town. But he yearns for something more. When he saves a Southern merchant ship from the savagery of the corsairs, he takes as his only reward an old musical instrument. And his life changes forever.For the instrument has an ancient, magical past and it soon leads Gille and his companion, Olvar, on an amazing voyage of adventure and discovery. A voyage in which they must confront not only the mysteries of the sea but also a ruthless, barbaric tribe intent on massacring an ancient people fleeing the encroachment of the restless Ice...

The Little Fear

by Luke Scriven

A brilliant picture book debut on facing your fears, overcoming anxiety and being just a little bit brave – perfect for little worriers.

Dead Man's Steel (The Grim Company #3)

by Luke Scull

The final instalment in the critically acclaimed Grim Company trilogy. The Age of Ruin is near complete. In the far North the Nameless stirs beneath the Spine Mountains and demonspawn push ever southwards; from the West the Fade have returned, vowing to purge the realm of humankind; and an ancient weapon, forged in the Godswar, has once again been unleashed to ravage the land. Weakened by in-fighting, the surviving Magelords are unable – or unwilling – to use their power to defend humanity. The last spark of hope rests with the surviving members of the Grim Company: Davarus Cole, Brodar Kane and Eremul the Halfmage. What people are saying about DEAD MAN'S STEEL: 'Brilliant and I'm gutted it's ended' 'This book is a truly fantastic read of friendship, strength to conquer all trials life throws your way and, most importantly, love' 'It's a can't-put-down page turner' 'I was surprised how invested I got in the characters and how much I wanted them to succeed'.

The Grim Company (The Grim Company #1)

by Luke Scull

First in an epic, gritty trilogy from the hottest new voice in British fantasy. It is a time of darkness. The last magic of the dead gods is on the wane. Demons and half-formed monsters plague the land as the final barriers between the realms begin to fail. The jealous Magelords of three great cities sit in their towers of stone and brood over the scant power that remains... It is not a time of heroes. Their songs are long forgotten, their deeds go unwritten. But, even now, some few still nurse a spark of hope, an unlikely fellowship, united against the tyranny of their immortal overlords – THE GRIM COMPANY.

Sword Of The North: Some Legends Never Die (The Grim Company #2)

by Luke Scull

It is the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply. Former rebel Sasha is an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death. The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead. In the second blistering instalment of THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness...

A Galaxy of Things: The Power of Puppets and Masks in Star Wars and Beyond

by Colette Searls

A Galaxy of Things explores the ways in which all puppets, masks, makeup-prosthetic figures are "material characters," using iconic Star Wars characters like Yoda and R2-D2 to illustrate what makes them so compelling. As an epic franchise, Star Wars has been defined by creatures, droids, and masked figures since the original 1977 movie. Author Colette Searls, a theatre director and expert in puppetry studies, uncovers how non-humans like Chewbacca, semi-humans like Darth Maul, and even concealed humans like Boba Fett tell meaningful stories that conventional human characters cannot. Searls defines three powers that puppets, masked figures, and other material characters wield—distance, distillation, and duality—and analyzes Star Wars’ most iconic robots and aliens to demonstrate how they work across nearly a half-century of live-action films. Yoda and "Baby Yoda"—two of popular culture’s greatest puppets—use these qualities to transform their human companions. Similarly, Darth Vader’s mask functions as a performing object driving mystery and suspense across three film trilogies. The power of material characters has also been wielded in problematic ways, such as stereotypes in the representation of service droids and controversial creatures like Jar Jar Binks. Bringing readers forward into the first Star Wars live-action streaming series, the book also explores how the early 2020s stories centered material characters in particularly meaningful, often redemptive ways. A Galaxy of Things is an accessible guide to puppets, masks, and other material characters for students and scholars of theatre, film, puppetry, and popular culture studies. It also offers useful perspectives on non-human representation for researchers in object-oriented ontology, posthumanism, ethnic studies, and material culture.

A Galaxy of Things: The Power of Puppets and Masks in Star Wars and Beyond

by Colette Searls

A Galaxy of Things explores the ways in which all puppets, masks, makeup-prosthetic figures are "material characters," using iconic Star Wars characters like Yoda and R2-D2 to illustrate what makes them so compelling. As an epic franchise, Star Wars has been defined by creatures, droids, and masked figures since the original 1977 movie. Author Colette Searls, a theatre director and expert in puppetry studies, uncovers how non-humans like Chewbacca, semi-humans like Darth Maul, and even concealed humans like Boba Fett tell meaningful stories that conventional human characters cannot. Searls defines three powers that puppets, masked figures, and other material characters wield—distance, distillation, and duality—and analyzes Star Wars’ most iconic robots and aliens to demonstrate how they work across nearly a half-century of live-action films. Yoda and "Baby Yoda"—two of popular culture’s greatest puppets—use these qualities to transform their human companions. Similarly, Darth Vader’s mask functions as a performing object driving mystery and suspense across three film trilogies. The power of material characters has also been wielded in problematic ways, such as stereotypes in the representation of service droids and controversial creatures like Jar Jar Binks. Bringing readers forward into the first Star Wars live-action streaming series, the book also explores how the early 2020s stories centered material characters in particularly meaningful, often redemptive ways. A Galaxy of Things is an accessible guide to puppets, masks, and other material characters for students and scholars of theatre, film, puppetry, and popular culture studies. It also offers useful perspectives on non-human representation for researchers in object-oriented ontology, posthumanism, ethnic studies, and material culture.

The Mirror Thief

by Martin Seay

One of the most audacious and confident debuts in years, The Mirror Thief is a masterful puzzle: a genre-hopping novel that combines a layered, rewarding mystery with serious literary ambition. Set in three cities in three eras, The Mirror Thief calls to mind David Mitchell and Umberto Eco in its serendipitous mix of entertainment and literary merit.

Ash Princess (The Ash Princess Trilogy #1)

by Laura Sebastian

From author Laura Sebastian comes Ash Princess, a nail-biting YA fantasy debut full of daring and vengeance.Theodosia was six when her country was invaded and her mother, the Queen of Flame and Fury, was murdered before her eyes. Ten years later, Theo has learned to survive under the relentless abuse of the Kaiser and his court as the ridiculed Ash Princess. When the Kaiser forces her to execute her last hope of rescue, Theo can't ignore her feelings and memories any longer. She vows revenge, throwing herself into a plot to seduce and murder the Kaiser's warrior son with the help of a group of magically gifted and volatile rebels. But Theo doesn't expect to develop feelings for the Prinz. Forced to make impossible choices and unable to trust even those who are on her side, Theo will have to decide how far she's willing to go to save her people and how much of herself she's willing to sacrifice to become Queen.

Castles in their Bones

by Laura Sebastian

Born to rule. Raised to deceive.The plot: overthrow a kingdom. The goal: world domination. The plan: marriage.Empress Margaraux has had plans for her daughters since the day they were born. Princesses Sophronia, Daphne, and Beatriz will be queens. And now, age sixteen, they each must leave their homeland and marry their princes. Beautiful, smart, and demure, the triplets appear to be the perfect brides - because Margaraux knows there is one common truth: everyone underestimates a girl. Which is a grave mistake. Sophronia, Daphne, and Beatriz are no innocents. They have been trained since birth in the arts of deception, seduction, and violence with a singular goal - to bring down monarchies - and their marriages are merely the first stage of their mother's grand vision: to one day reign over the entire continent of Vestria. The princesses have spent their lives preparing, and now they are ready, each with her own secret skill, and each with a single wish, pulled from the stars. Only, the stars have their own plans - and their mother hasn't told them all of hers. Life abroad is a test. Will their loyalties stay true? Or will they learn that they can't trust anyone - not even each other?Laura Sebastian stuns in this new trilogy from the New York Times bestselling author of Ash Princess. A spellbinding story of three princesses and the destiny they were born for: seduction, conquest, and the crown.

Ember Queen (The Ash Princess Trilogy #3)

by Laura Sebastian

The Ash Princess is dead. Long live the Queen. Princess Theodosia was a prisoner in her own country for a decade, made to wear a crown of ash. But there was fire in her blood and she escaped, gathering a misfit army of rebels behind her. Now they have a new and terrifying enemy – the Kaiserin. Possessed of magic no one understands, she is determined to burn down anything and anyone in her way. As the Kaiserin's power grows stronger and her beloved Prinz Søren is taken hostage, Theo is forced to make a terrible choice – will she overcome her heart to liberate her enslaved people and finally reclaim her rightful place as Queen?Ember Queen is the explosive final part of Laura Sebastian's New York Times bestselling Ash Princess trilogy.

Lady Smoke (The Ash Princess Trilogy #2)

by Laura Sebastian

A tale of love, revenge, power and betrayal, Lady Smoke is Laura Sebastian's epic fantasy sequel to the New York Times-bestselling Ash Princess.After escaping from imprisonment under the brutal Kaiser, Theodosia is on the run, plotting to take revenge and reclaim her rightful place as queen of the enslaved Astreans.Thousands of miles away from her people and her throne, Theo and her friends must work to gather an army. And the only way is to auction herself as a bride – to the kingdom who will pay the most. Freedom always comes at a price and with the Kaiser closing in, she must rely on her wits to identify who she can really trust.

Stardust in their Veins: Following the dramatic and deadly events of Castles in Their Bones

by Laura Sebastian

Immerse yourself in the second book the Castles in their Bones series from the New York Times bestselling author of the Ash Princess series.'A page-turner that brilliantly blends magic, romance, and adventure' BooklistSeduction. Conquest. The Crown.Princesses Daphne, Beatriz, and Sophronia have trained their entire lives for one purpose: to bring down nations. Their mother, Empress Margaraux of Bessemia, is determined to rule the continent of Vesteria, and her daughters are her weapons. Promised for marriage since birth, they are her ticket across enemy lines. And also her decoys.Still, not even Empress Margaraux can control the stars. Sent to their new kingdoms, orders in hand, the princesses have found their own paths, changing the course of their mother's plans entirely - and tragically. Sophronia chose love, and for that, she lost her life. Daphne and Beatriz can hardly believe their sister is dead, but both are determined to avenge her. And now, separated by a continent - and their mother's lies - they see more clearly with every passing day that they might not be working toward the same end.The stars whisper of death, but Daphne and Beatriz are just beginning to understand the true power coursing through their veins. And their mother will do anything to keep them under her thumb - even if it means killing them all.PRAISE FOR LAURA SEBASTIAN'Sebastian weaves the story together with a firm handle on pacing and worldbuilding, placing twists and turns throughout as characters leave their assigned countries' School Library Journal, on Stardust in their Veins'...the worldbuilding is rich, clearly defined, and easy to follow' Kirkus Reviews, on Stardust in their Veins'Made for fans of Victoria Aveyard and Sabaa Tahir' Bustle, on Ash Princess

Women of Horror and Speculative Fiction in Their Own Words: Conversations with Authors and Editors

by Sébastien Doubinsky and Christina Kkona

What makes science fiction genres better than others at challenging social conventions, especially gender? Are speculative works structured differently when addressed to traditionally under-portrayed individuals or communities?This collection of interviews elicits truly honest and thought-provoking responses that focus on the biographical dimension in speculative fiction, questions of intersectionality, genre (re)definitions and the politicization of fiction. It gives voice to women of different races, nations, classes and sexual orientations who write and edit speculative fiction – such as Ellen Datlow, Kathe Koja, Angela Mi Young Hur, Eugen Bacon, and Cat Rambo. The interviews clarify how the junction of genre and gender is a key element to understanding this literary field, while simultaneously contextualizing and theorizing the interview itself, as a literary genre and a research tool.

The Comet Seekers

by Helen Sedgwick

Two lives. One night sky. Róisín and François first meet in the snowy white expanse of Antarctica, searching for a comet overhead. While Róisín grew up in a tiny village in Ireland, ablaze with a passion for science and the skies, François was raised by his restless young mother, who dreamt of new worlds but was unable to turn her back on her past. As we loop back through their lives we see their paths cross as they come closer and closer to this moment, brought together by the infinite possibilities of the night sky.

100 Tales from the Tokyo Ghost Café

by Julian Sedgwick

Abducted by spirits from his village, lost boy Akira must make the long journey in north Japan to find his family and save his young sister, before time runs out. Voyaging deeper and deeper into a Japan ‘between the worlds’, Akira and his companions encounter a host of yokai monsters and famous ghosts, discovering a sometimes comical and sometimes terrifying world of interlinked and ghostly short stories along the way.

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