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Critique of Fantasy, Vol. 1: Between a Crypt and a Datemark

by Laurence A. Rickels

Critique of Fantasy, Vol. 1: Between a Crypt and a Datemark addresses both the style or genre of fantasy and the mental faculty, long the hot property of philosophical ethics. Freud passed it along in his 1907 essay on the poetics of daydreaming when he addressed omnipotent wish fantasy as the source and resource of the aspirations and resolutions of art, which, however, the artwork can never look back at or acknowledge. By grounding his genre in the one fantasy that is true, the Gospel, J.R.R. Tolkien obviated and made obvious the ethical mandate of fantasy’s restraining order. With George Lucas’s Star Wars we entered the borderlands of the fantasy and science fiction genres, a zone resulting from and staggering a contest, which Tolkien inaugurated in the 1930s. The history of this contested borderland marks changes that arose in expectation of what the new media held in store, changes realized (but outside the box of what had been projected) upon the arrival of the unanticipated digital relation, which at last seemed to award the fantasy genre the contest prize. Freud’s notion of the Zeitmarke (datemark), the indelible impress of the present moment that triggered the daydream that denies it, already introduced the import of fantasy's historicization. Science fiction won a second prize that keeps it in the running. No longer bound to projecting the future, the former calling which in light of digitization it flunked, science fiction becomes allegorical and reading in the ruins of its failed predictions illuminates all the date marks and crypts hiding out in the borderlands it traverses with fantasy. To motivate the import of an evolving science fiction genre, Critique of Fantasy makes Gotthard Günther's reflections in the 1950s on American science fiction – as heralding a new metaphysics and a new planetary going on interstellar civilization – a mainstay of its cultural anthropology with B-genres.

Critique of Fantasy, Vol. 2: The Contest between B-Genres

by Laurence A. Rickels

In The Contest between B-Genres, the “Space Trilogy” by J.R.R. Tolkien’s friend and colleague C.S. Lewis and the roster of American science fictions that Gotthard Günther selected and glossed for the German readership in 1952 demarcate the ring in which the contestants face off. In carrying out in fiction the joust that Tolkien proclaimed in his manifesto essay “On Fairy-Stories,” Lewis challenged the visions of travel through time and space that were the mainstays of modern science fiction. In the facing corner, Günther recognized in American science fiction the first stirrings of a new mythic storytelling that would supplant the staple of an expiring metaphysics, the fairy-story basic to Tolkien and Lewis’s fantasy genre. The B-genres science fiction and fantasy were contemporaries of cinema’s emergence out of the scientific and experimental study and recording of motion made visible. In an early work like H.G. Wells’s The Time Machine, which Tolkien credited as work of fantasy, the transport through time – the ununderstood crux of this literary experiment – is conveyed through a cinematic–fantastic component in the narrative, reflecting optical innovations and forecasting the movies to come. Although the historical onset of the rivalry between the B-genres is packed with literary examples, adaptation (acknowledged or not) followed out the rebound of wish fantasy between literary descriptions of the ununderstood and their cinematic counterparts, visual and special effects. The arrival of the digital relation out of the crucible of the unknown and the special effect seemed at last to award the fantasy genre the trophy in its contest with science fiction. And yet, although science fiction indeed failed to predict the digital future, fantasy did not so much succeed as draw benefit from the mere resemblance of fantasying to the new relation. While it follows that digitization is the fantasy that is true (and not, as Tolkien had hoped, the Christian Gospel), the newly renewed B-genre without borders found support in another revaluation that was underway in the other B-genre. Once its future orientation was “history,” science fiction began indwelling the ruins of its faulty forecasts. By its new allegorical momentum, science fiction supplied captions of legibility and history to the reconfigured borderlands it cohabited with fantasy. The second volume also attends, then, to the hybrids that owed their formation to these changes, both anticipated and realized. Extending through the topography of the borderlands, works by J.G. Ballard, Ursula Le Guin, and John Boorman, among others, occupy and cathect a context of speculative fiction that suspended and blended the strict contest requirements constitutive of the separate B-genres.

Critique of Fantasy, Vol. 3: The Block of Fame

by Laurence A. Rickels

In The Block of Fame, Edmund Bergler, like the thirteenth fairy in the “Sleeping Beauty,“ uninvited because there wasn’t an extra place setting, crashes the psychoanalytic poetics of daydreaming with a curse. He charges that the overview, according to which art making rarefies daydreaming and delivers omnipotence, overlooks the underlying defense contract. We are hooked to creativity, because it offers the best defense against acknowledging the ultimate and untenable masochistic wish to be refused. Bergler’s bleak view, which Gilles Deleuze alone acknowledged in his study of Sacher-Masoch, doesn’t make any overall contribution to the aesthetics of fantasying that this critique addresses. However, it is a good fit with the centerpiece of the final volume: the wish for fame or, rather, the recoil of the wish in the wreckage that success brings. Following the opening season of mourning and the experience of phantoms, there is the second death, which is murder. In addition to the deadening end that can only be postponed – the killing off of the dead until dead dead – there is another second death that concludes the wish for fame with a ritual stripping of badges and insignia. Not only are the medals thrown to the ground and the sword broken, but a life’s work passes review. At the close of his career, Freud returned to the environs of the wish, the cornerstone of his science. While his disciples Otto Rank and Hanns Sachs carried out his 1907 insights regarding the poetics of daydreaming to illuminate, respectively, the mythic origin of the hero and the evolution of art out of the mutual daydream, Freud battened down for the end of his world by revisiting the so-called primal fantasy, the myth of the primal father, in Moses and Monotheism. The animal setting that was a given of its premier articulation in Totem and Taboo was a wrap this time around with Freud’s translation of Marie Bonaparte’s transference gift, a memoir recounting her premature mourning for her sick chow and the dog’s recovery from cancer of the jaw. In Bergler’s unconscious system, plagiarism is the conscious variation on the block basic to authorship. Theodor Adorno interpreted the ascendancy of the culture industry leading to and through the Third Reich in terms of the theft of modernism’s critical strategies for promoting the transformation of wish fantasy into the social relation of art. In the course of writing his essay “Notes on Kafka” between 1942 and 1952, Adorno was able to reclaim for aesthetic theory after Auschwitz the “constellation” that he and Benjamin had originally developed to outlast the culture industry’s depravation of the hopefulness of wishing. Adorno gives the sense or direction of the constellation’s recovery when he argues that Kafka’s work stages the final round of the contest between fantasy and science fiction by extrapolating doubling and déjà vu as the portals to a collective future. The wish for fame or to be refused it and the wish to steal this book or undo the delinquency demarcate the final movement of the third volume, which follows out, beginning with Susan Sontag and Gidget, a veritable Bildungsroman of the post-war era’s star, the teenager. Fantasying to make it big time means to be in training for big ideas and big feelings. The romance of fantasying was also reconfigured out of a station break. The Nazi elevation of youth to superego in the Heimat of the Teen Age neutralized adolescent innovation by forgoing the Hamletian stage of metabolization of the death wish. Switching to the other patient, the other teenager at heart, no longer the German but now the American or Californian, this study enters the termination phase of the analysis in the environs of a reach for the stars that is legend. It is the legend to the final volume’s mapping of our second nature as daydreamer believers.

The Emperor of Absurdia

by Chris Riddell

Welcome to Absurdia: a strange and wonderful land where nothing is quite what it seems. Trees are birds, umbrellas are trees, and the sky is thick with snoring fish. Join one small boy as he tumbles out of bed into a crazy dreamland of wardrobe monsters, dragons - and amazing adventure.This gloriously rich and beautiful picture book comes from the award winning Chris Riddell, a uniquely talented author/illustrator at the height of his powers. With a story to enchant the youngest readers, and pictures to gasp and pore over whatever your age, The Emperor of Absurdia is an extraordinary example of wonderful storytelling. Also available: Wendel and the Robots.

Goth Girl and the Fete Worse Than Death (Goth Girl #2)

by Chris Riddell

Packed full of beautiful black-and-white illustrations from author Chris Riddell, Goth Girl and the Fete Worse Than Death is the second in this ghostly, funny series from the Costa Award winner Chris Riddell.Preparations for the Ghastly-Gorm Garden Party and bake-off are under way. Celebrity cooks are arriving at the hall for the big event and, true to form, Maltravers, the indoor gamekeeper, is acting suspiciously. Very suspiciously . . .Elsewhere at Ghastly-Gorm, Ada's wardrobe-dwelling lady's maid Marylebone has received a marriage proposal. Ada vows to aid the course of true love – and find out what Maltravers is up to – but amidst all this activity, everyone, including her father, appears to have forgotten her birthday!Though they can be enjoyed in any order, continue this deliciously dark series with Goth Girl and the Wuthering Fright and Goth Girl and the Sinister Symphony.

Goth Girl and the Ghost of a Mouse (Goth Girl #1)

by Chris Riddell

Full of adventure and humour, Goth Girl and the Ghost of a Mouse is the beautifully illustrated winner of the Costa Award – presented here in a gorgeous hardcover. From Chris Riddell, author of the Ottoline series, it is perfect for fans of Howl's Moving Castle and Netflix's Wednesday. Ada Goth is the only child of Lord Goth. The two live together in the enormous Ghastly-Gorm Hall. Lord Goth believes that children should be heard and not seen, so Ada has to wear large clumpy boots so that he can always hear her coming. This makes it hard for her to make friends and, if she's honest, she's rather lonely.Then one day William and Emily Cabbage come to stay at the house, and together with a ghostly mouse called Ishmael they and Ada begin to unravel a dastardly plot that Maltravers, the mysterious indoor gamekeeper, is hatching. Ada and her friends must work together to foil Maltravers before it's too late!Though they can be enjoyed in any order, continue this deliciously dark series with Goth Girl and the Fete Worse Than Death and Goth Girl and the Wuthering Fright.

Goth Girl and the Sinister Symphony (Goth Girl #4)

by Chris Riddell

There are musical goings-on and a mystery for Ada to solve in Goth Girl and the Sinister Symphony, the fourth beautifully illustrated adventure in the series from Chris Riddell, 2015–2017 Children's Laureate and author of the Ottoline books.Lord Goth is throwing a music festival at Ghastly-Gorm Hall, with performances from the finest composers in the land. Ada can't wait, but it's quite distracting when her grandmother is trying to find her father a fashionable new wife. And there's a faun living in her wardrobe. Worst of all, Maltravers is up to his old tricks and Ada must make sure everything goes to plan. Luckily, help is at hand – from a very interesting house guest . . .For more in the deliciously dark series, check out the first book and winner of the Costa Children's Book Award, Goth Girl and the Ghost of a Mouse.

Goth Girl and the Wuthering Fright (Goth Girl #3)

by Chris Riddell

The third beautifully illustrated book in the series, Goth Girl and the Fete Worse Than Death is a funny, spooky adventure from the Costa Award-winning author of the Ottoline books, Chris Riddell.People are flocking to Ghastly-Gorm Hall from far and wide to compete in Lord Goth's literary dog show. The esteemed judges are in place and the contestants are all ready to win. Sir Walter Splott is preparing his Lanarkshire Lurcher, Plain Austen is preening her Hampshire Blue Bloodhound and Homily Dickinson and her Yankee Doodle Poodle are raring to go. But there's something strange going on at Ghastly-Gorm – mysterious footprints, howls in the night and some suspiciously chewed shoes. With their new friends the Vicarage sisters – Charlotte, Emily and Anne – can Ada and the Attic Club work out what's going on before the next full moon?Though they can be enjoyed in any order, continue this deliciously dark series with Goth Girl and the Sinister Symphony.

Guardians of Magic (The Cloud Horse Chronicles #1)

by Chris Riddell

Guardians of Magic is an exciting, magical adventure from the Costa Award-winning creator of Goth Girl and Ottoline, Chris Riddell. This fantastic quest is fully illustrated in black and white in Chris's trademark intricate style.Meet the Guardians of Magic: Zam, Phoebe and Bathsheba, three children who don’t yet know how powerful they are . . .In a place where fairy tales don’t behave, and magic brings danger, enemies of magic are working together to destroy it. Unless the three brave Guardians fight back and believe in the impossible, soon magic and the mysterious cloud horses will be gone . . .The Cloud Horse Chronicles continue in Tiggy Thistle and the Lost Guardians.

Ottoline and the Purple Fox (Ottoline #4)

by Chris Riddell

Ottoline is back in Ottoline and the Purple Fox, a beautifully illustrated adventure from former Children's Laureate, Chris Riddell.Ottoline and Mr Munroe love puzzles, clues and mysteries. One day, they meet an enigmatic purple fox, who offers to take them on a night-time urban safari. The fox shows them all the hidden animals of the city and Ottoline makes notes on them in her field notebook. Mr Munroe is making notes too - on the anonymous poems he finds stuck to lampposts on their journey. Who is the secretive poet, and how can he and Ottoline help them mend their broken heart?

Tiggy Thistle and the Lost Guardians (The Cloud Horse Chronicles #2)

by Chris Riddell

Tiggy Thistle and the Lost Guardians is the second and final title in The Cloud Horse Chronicles duology, the exciting magical adventure from the Costa Award-winning creator of Goth Girl and 2015–2017 UK Children's Laureate Chris Riddell. The Guardians of Magic disappeared ten years ago, leaving the Kingdom of Thrynne in the icy grip of a powerful sorceress. Most people have fled in desperate search of warmer lands, escaping the Ice Monsters that roam the streets. Meanwhile, young Tiggy Thistle lives hidden and safe with a kindly Badger until the day she meets one of the crafty Stiltskin brothers and she has to run from her happy home. So begins Tiggy's quest to find Zam, Phoebe and Bathsheba – the lost Guardians and their beautiful Cloud Horses – the only people, she believes, who can save Thrynne from the curse of endless winter.

Wendel and the Robots

by Chris Riddell

A brilliantly funny robot adventure from award-winning author and illustrator, Chris Riddell, creator of Once Upon a Wild Wood.Wendel is a very clever mouse – but not a very tidy one. If his inventions go wrong, Wendel just throws them away and starts again. So when Clunk, his robot assistant, fills the sock drawer with cups and saucers and makes tea in a Wellington boot, Wendel throws him on the scrapheap and makes himself a new assistant: the Wendelbot. But he gets more than he bargained for, and soon Wendel finds himself on the scrapheap. Can he win back his workshop from the mighty Wendelbot? Let the robot battle commence!With Chris Riddell's characteristic verve and brilliance, Wendel and the Robots is a wonderfully funny, action-packed story full of surprises and extraordinary inventions, and with a subtle environmental message.

The Edge Chronicles 1: First Book of Quint (The Edge Chronicles #1)

by Chris Riddell Paul Stewart

Fourteen-year-old Quint Verginix is the only remaining son of famous sky-pirate Wind Jackal. He and his father have journeyed to the city of Sanctaphrax – a great floating rock, bound to the ground below by a chain, its inhabitants living with their heads literally in the clouds.But the city hides a dangerous secret: deep inside the great rock, something horrible lurks. With his father away, Quint may be the only one who can save Sanctaphrax from the dreaded curse of the gloamglozer . . .The Curse of the Gloamglozer is the first book of the Quint Saga – first trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 10: The Book of Nate (The Edge Chronicles #10)

by Chris Riddell Paul Stewart

It’s five hundred years into the third age of flight and mighty phraxships steam across the immensity of the Deepwoods, plying their lucrative trade between the three great cities. But all across the Edge, trouble is brewing. The goblin clans are preparing for war. And a storm is gathering, unlike any that has been seen before.When the life of Nate Quarter, a young lamplighter, is threatened, he is forced to flee from the phraxmines of the Eastern Woods to the mighty city of Great Glade. He is propelled on an epic journey of self-discovery that encompasses tournaments, battles, revolutions. And a final encounter with the Immortals themselves. Can he and the friends he makes along the way discover the truth about the past - and ensure the future of the Edge?The Immortals concludes the Quint, Twig and Rook sagas. But is also a great way to begin reading The Edge Chronicles – the internationally best-selling fantasy series – and discover the Quint, Twig and Rook trilogies for the first time.Then new and old readers can join a whole new adventure with the Cade saga – the fourth and latest trilogy in The Edge Chronicles.

The Edge Chronicles 12: Second Book of Cade (The\edge Chronicles Ser. #Bk. 12)

by Chris Riddell Paul Stewart

Cade Quarter is building a new life for himself in the wild Farrow Ridges, miles away from civilization – and from the enemies who are seeking him. But when his new home is threatened by villainous mire-pearlers, Cade and his friends must find a way to defend the land they love, and the wise and beautiful secrets it holds.Doombringer is the second book of the Cade Saga – fourth trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 13: Third Book of Cade

by Chris Riddell Paul Stewart

Celebrate twenty years of The Edge Chronicles with this thrilling conclusion to Stewart and Riddell’s multi-bestselling epic fantasy series!Cade Quarter has spent the last few years of his life running from an enemy he’s never even met – the ruthless and power-hungry High Professor of Flight, Quove Lentis. But Quove’s deadly agenda has finally caught up with Cade, and now he must leave his home and flee once more, this time to the legendary floating city of New Sanctaphrax. But even reuniting with his uncle, Nate Quarter, isn’t the end of Cade’s troubles – and now, more than ever, he must find the courage to defy his enemies, unite his friends, and unlock the secrets of descending. The Descenders is the third and final book in the Cade trilogy - the fifth and final saga in Stewart and Riddell’s internationally bestselling series, The Edge Chronicles, which has featured on the Times and New York Times bestseller lists, and sold more than 3 million copies. 2018 marks twenty years of the series, now complete with thirteen titles across five separate but interlinking sagas.

The Edge Chronicles 2: Second Book of Quint (The Edge Chronicles #2)

by Chris Riddell Paul Stewart

Quint Verginix has enrolled as a squire in the Knight’s Academy. After his training, he will be able to pilot stormchaser sky-ships into the heart of Great Storms, and retrieve the solidified lightning – stormphrax – to weigh down the floating rock on which Sanctaphrax is built. But as a freezing winter takes hold, and the city strains to break free of its tether, ancient feuds threaten to tear its people apart.On his own, Quint can do nothing to help avert the impending doom. But with the help of a band of loyal friends he might just be able to avert disaster.The Winter Knights is the second book of the Quint Saga – first trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 3: Third Book of Quint (The Edge Chronicles #3)

by Chris Riddell Paul Stewart

Young sky-pirate Quint Verginix’s family was devastated when his mother and brothers were killed in a vicious arson attack. Now the treacherous quartermaster responsible, Turbot Smeal, has returned, and Quint and his father are determined to take revenge.From the deserted quarries of the Edge Cliff to the lethal glades of bloodoak trees, their deadly pursuit can only end in a clash of the sky galleons.Clash of the Sky Galleons is the third book of the Quint Saga – first trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 4: First Book of Twig (The Edge Chronicles #4)

by Chris Riddell Paul Stewart

Abandoned at birth in the perilous Deepwoods, Twig Verginix is brought up by a family of woodtrolls. One cold night, Twig does what no woodtroll has ever done before – he strays from the path. So begins a heart-stopping adventure that will take Twig through a nightmare world of fearsome goblins, bloodthirsty beasts and flesh-eating trees. Can he discover the truth about his past?Beyond the Deepwoods is the first book of the Twig Saga – second trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 5: Second Book of Twig (The Edge Chronicles #5)

by Chris Riddell Paul Stewart

Twig Verginix has now realised his dream of becoming a sky pirate, exploring the skies of the Edge as a crew-member of The Stormchaser. That is until Cloud Wolf forbids him from coming on the dangerous quest to collect stormphrax – a valuable substance created inside the heart of a Great Storm. Twig refuses to leave his beloved skyship and smuggles himself on board The Stormchaser – but can the ship, and its crew – survive the destructive force of the Great Storm itself?Stormchaser is the second book of the Twig Saga – second trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 7: First Book of Rook (The Edge Chronicles #7)

by Chris Riddell Paul Stewart

Rook Barkwater lives in the network of sewer-chambers beneath Undertown, the bustling main city of the Edgeworld. He dreams of becoming a librarian knight – one of those sent out to explore the mysteries of their world. Somewhere out there lie the secrets of the past – including the lost floating city of Sanctaphrax – and hope for a future free from the fear of tyranny. When his chance comes, Rook breaks all the rules and sets out on a journey to the Free Glades. His luck and determination lead him from one peril to another until he encounters a mysterious character – the last sky pirate – and is thrust into an extraordinary adventure.The Last of the Sky Pirates is the first book of the Rook Saga – third trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 8: Second Book of Rook (The Edge Chronicles #8)

by Chris Riddell Paul Stewart

When young librarian knight Rook Barkwater is taken captive and forced to work for Vox Verlix – nominally the Most High Academe, but no more than a prisoner in reality – he stumbles across a terrible truth. Vox is brewing a plot to destroy the goblins and the shrykes at a stroke, so that he can seize control of the Edgeworld for himself. Can Rook foil Vox's plan and save the lives of his librarian friends and colleagues? Vox is the second book of the Rook Saga – third trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Edge Chronicles 9: Third Book of Rook (The Edge Chronicles #9)

by Chris Riddell Paul Stewart

Fleeing from the ruins of New Undertown, young librarian knight Rook Barkwater and his colleagues – Felix Lodd and his banderbear friends – must lead the escaping population to a new life in the Free Glades.But perils aplenty are ahead for the crowd, and Rook knows the journey will be full of danger. Meanwhile, in the Goblin Nations, the tribes are amassing for war. Will Rook be able to keep his friends, himself and their new lives safe? Freeglader is the third book of the Rook Saga – third trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Lost Barkscrolls: The Edge Chronicles (The\edge Chronicles Ser.)

by Chris Riddell Paul Stewart

These exciting tales are ideal for those new to the Edge or as an addition to the collection of any fan. They feature stories from each of the Edge trilogies: one from the time of Twig, one from the time of Quint, Twig's father, and one from the time of Rook, Twig's grandson. Meet well-known characters from the Edgeworld and get a tantalising glimpse into the last Edge novel ever - released in 2009.The collection also includes a beautiful fold-out timeline of the Edgeworld and CLOUD WOLF and THE STONE PILOT, World Book Day stories that fans have repeatedly asked to see again.

Scavenger: Mind Warp (Scavenger #3)

by Chris Riddell Paul Stewart

My name is York. I'm a scavenger. I'm fourteen years old . . . I am on a mission to save mankind.The zoids have taken over the Biosphere and it is up to York to journey back into the memory banks of the central computer to discover the glitch that first corrupted the zoids and threatened humanity. In danger of losing himself in this warped world, York must battle his own mind to find the answers he needs. With the fate of mankind in his hands, is York strong enough to hold on to himself?The final book in this exciting series, Scavenger: Mind Warp is a gripping futuristic adventure from the award-winning Paul Stewart and Chris Riddell.

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