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Game Theory (The\new Palgrave Ser.)

by John Eatwell Murray Milgate Peter Newman

This is an extract from the 4-volume dictionary of economics, a reference book which aims to define the subject of economics today. 1300 subject entries in the complete work cover the broad themes of economic theory. It concentrates on the topic of game theory.

Game Theory: An Introduction with Step-by-Step Examples

by Ana Espinola-Arredondo Felix Muñoz-Garcia

An introduction to game theory, complete with step-by-step tools and detailed examples. This book offers condensed breakdowns of game-theory concepts. Specifically, this textbook provides “tools” or “recipes” to solve different classes of games. Game Theory presents the information as plainly and clearly as possible. Every chapter begins with the main definitions and concepts before diving into the applications to different settings across economics, business, and other social sciences. Chapters walk readers through algebraic steps and simplifications. This makes the text accessible for undergraduate and Masters-level students in economics and finance. Paired with the exercises published on the accompanying website, students will improve both their theoretical and practical understandings of game theory. Readers will walk away from this book understanding complete and incomplete information models as well as signaling games.

Game Theory: An Applied Introduction

by José Luis Ferreira

Using fascinating examples from a range of disciplines, this textbook provides social science, philosophy and economics students with an engaging introduction to the tools they need to understand and predict strategic interactions. Beginning with an introduction to the most famous games, the book uses clear, jargon-free language and accessible maths as it guides the reader through whole games with full, worked-through examples. End-of-chapter exercises help to consolidate understanding along the way. With an applied approach that draws upon real-life case-studies, this book highlights the insights that game theory can offer each situation. It is an ideal textbook for students approaching game theory from various fields across the social sciences, and for curious general readers who are looking for a thorough introduction to this intriguing subject.

Game Theory: A Modeling Approach (Textbooks in Mathematics)

by Richard Alan Gillman David Housman

Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts. The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations. Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students. Features: Enables readers to apply game theorty to real-world scenarios Chapters can be used for core course materials or independent stuides Exercises, included at the end of the chapters, follow the order of the sections in the text Select answers and solutions are found at the end of the book Solutions manual for instructors is available from the authors

Game Theory: A Modeling Approach (Textbooks in Mathematics)

by Richard Alan Gillman David Housman

Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts. The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations. Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students. Features: Enables readers to apply game theorty to real-world scenarios Chapters can be used for core course materials or independent stuides Exercises, included at the end of the chapters, follow the order of the sections in the text Select answers and solutions are found at the end of the book Solutions manual for instructors is available from the authors

Game Theory: A Classical Introduction, Mathematical Games, and the Tournament (Synthesis Lectures on Games and Computational Intelligence)

by Andrew McEachern

This book is a formalization of collected notes from an introductory game theory course taught at Queen's University. The course introduced traditional game theory and its formal analysis, but also moved to more modern approaches to game theory, providing a broad introduction to the current state of the discipline. Classical games, like the Prisoner's Dilemma and the Lady and the Tiger, are joined by a procedure for transforming mathematical games into card games. Included is an introduction and brief investigation into mathematical games, including combinatorial games such as Nim. The text examines techniques for creating tournaments, of the sort used in sports, and demonstrates how to obtain tournaments that are as fair as possible with regards to playing on courts. The tournaments are tested as in-class learning events, providing a novel curriculum item. Example tournaments are provided at the end of the book for instructors interested in running a tournament in their own classroom. The book is appropriate as a text or companion text for a one-semester course introducing the theory of games or for students who wish to get a sense of the scope and techniques of the field.

Game Theory: Analysis Of Conflict

by Roger B. Myerson

Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.

Game Theory: Analysis Of Conflict

by Roger B. Myerson

Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.

Game Theory: A Multi-Leveled Approach (Springer Texts in Business and Economics #Vol. 31)

by Hans Peters

This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.

Game Theory: A Multi-Leveled Approach

by Hans Peters

Game Theory: Stochastics, Information, Strategies and Cooperation (Theory and Decision Library C #25)

by Joachim Rosenmüller

Game Theory: Stochastics, Information, Strategies and Cooperation provides a discussion of some relevant topics in game theory. It is composed partially from material compiled by Professor Joachim Rosenmüller when lecturing at IMW, the Institute of Mathematical Economics at the University of Bielefeld. On the other hand, it also contains research topics that are not presented in a typical game theory textbook. Thus, the volume may provide the basis for an advanced course in game theory; simultaneously it may be called a monograph, and, as a third aspect, it also supplies some rather elementary versions of advanced topics of the field. The volume has a non-cooperative and a cooperative part and in both of them the reader is assumed to have some basic knowledge in game theory, for instance, concerning the normal form (bimatrix games, Nash equilibria of the mixed extension, backwards induction in games with perfect information) on one hand and the coalitional function (simple games, convex games, superadditive games, the core, the Shapley volume) on the other hand. Some emphasis is laid on the probabilistic background; however, the author treats stochastic games using the language of probability in order to consider simple models in which measure theory can be omitted.

Game Theory: An Introduction

by Steven Tadelis

This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Game Theory: Lectures for Economists and Systems Scientists (Stochastic Modelling and Applied Probability #7)

by Nikolai N. Vorob'ev

The basis for this book is a number of lectures given frequently by the author to third year students of the Department of Economics at Leningrad State University who specialize in economical cybernetics. The main purpose of this book is to provide the student with a relatively simple and easy-to-understand manual containing the basic mathematical machinery utilized in the theory of games. Practical examples (including those from the field of economics) serve mainly as an interpretation of the mathematical foundations of this theory rather than as indications of their actual or potential applicability. The present volume is significantly different from other books on the theory of games. The difference is both in the choice of mathematical problems as well as in the nature of the exposition. The realm of the problems is somewhat limited but the author has tried to achieve the greatest possible systematization in his exposition. Whenever possible the author has attempted to provide a game-theoretical argument with the necessary mathematical rigor and reasonable generality. Formal mathematical prerequisites for this book are quite modest. Only the elementary tools of linear algebra and mathematical analysis are used.

Game Theory: Decisions, Interaction and Evolution (Springer Undergraduate Mathematics Series)

by James N. Webb

The outstanding feature of this book is that it provides a unified account of three types of decision problem. It covers the basic ideas of decision theory, classical game theory, and evolutionary game theory in one volume. No background knowledge of economics or biology is required as examples have been carefully selected for their accessibility. Detailed solutions to the numerous exercises are provided at the back of the book, making it ideal for self-study. This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it will also interest advanced students or researchers in biology and economics.

A Game Theory Analysis of Options: Corporate Finance and Financial Intermediation in Continuous Time (Springer Finance)

by Alexandre C. Ziegler

Modern option pricing theory was developed in the late sixties and early seventies by F. Black, R. e. Merton and M. Scholes as an analytical tool for pricing and hedging option contracts and over-the-counter warrants. How­ ever, already in the seminal paper by Black and Scholes, the applicability of the model was regarded as much broader. In the second part of their paper, the authors demonstrated that a levered firm's equity can be regarded as an option on the value of the firm, and thus can be priced by option valuation techniques. A year later, Merton showed how the default risk structure of cor­ porate bonds can be determined by option pricing techniques. Option pricing models are now used to price virtually the full range of financial instruments and financial guarantees such as deposit insurance and collateral, and to quantify the associated risks. Over the years, option pricing has evolved from a set of specific models to a general analytical framework for analyzing the production process of financial contracts and their function in the financial intermediation process in a continuous time framework. However, very few attempts have been made in the literature to integrate game theory aspects, i. e. strategic financial decisions of the agents, into the continuous time framework. This is the unique contribution of the thesis of Dr. Alexandre Ziegler. Benefiting from the analytical tractability of contin­ uous time models and the closed form valuation models for derivatives, Dr.

Game Theory and Applications: 3rd Joint China-Dutch Workshop and 7th China Meeting, GTA 2016, Fuzhou, China, November 20-23, 2016, Revised Selected Papers (Communications in Computer and Information Science #758)

by Deng-Feng Li Xiao-Guang Yang Marc Uetz Gen-Jiu Xu

This volume constitutes the refereed post-conference proceedings of the 3rd Joint China-Dutch Workshop on Game Theory and Applications and the 7th China Meeting on Game Theory and Applications, GTA 2016, held in Fuzhou, China, in November 2016.The 25 revised full papers presented were carefully reviewed and selected from 60 full paper submissions. They deal with a broad range of topics in the areas of non-cooperative and cooperative games, non-cooperative and cooperative games under uncertainty and their applications.

Game Theory and Applications (Economic Theory, Econometrics, and Mathematical Economics)

by Karl Shell

Game Theory and Applications outlines game theory and proves its validity by examining it alongside the neoclassical paradigm. This book contends that the neoclassical theory is the exceptional case, and that game theory may indeed be the rule. The papers and abstracts collected here explore its recent development and suggest new research directions.Explains many of the recent central developments in game theoryHighlights new research directions in economic theory which surpass the neoclassical paradigmIncludes game-theoretical analyses in economics, political science, and biologyWritten by leading game theorists, economists, political scientists, and biologists

Game Theory and Business Applications (International Series in Operations Research & Management Science #194)

by Kalyan Chatterjee William Samuelson

Game theory has been applied to a growing list of practical problems, from antitrust analysis to monetary policy; from the design of auction institutions to the structuring of incentives within firms; from patent races to dispute resolution. The purpose of Game Theory and Business Applications is to show how game theory can be used to model and analyze business decisions. The contents of this revised edition contain a wide variety of business functions – from accounting to operations, from marketing to strategy to organizational design. In addition, specific application areas include market competition, law and economics, bargaining and dispute resolution, and competitive bidding. All of these applications involve competitive decision settings, specifically situations where a number of economic agents in pursuit of their own self-interests and in accordance with the institutional “rules of the game” take actions that together affect all of their fortunes. As this volume demonstrates, game theory provides a compelling guide for analyzing business decisions and strategies.

Game Theory and Decision Theory in Agent-Based Systems (Multiagent Systems, Artificial Societies, and Simulated Organizations #5)

by Simon D. Parsons Piotr Gymtrasiewicz Michael Wooldridge

Game Theory And Decision Theory In Agent-Based Systems is a collection of papers from international leading researchers, that offers a broad view of the many ways game theory and decision theory can be applied in agent-based systems, from standard applications of the core elements of the theory to more cutting edge developments. The range of topics discussed in this book provide the reader with the first comprehensive volume that reflects both the depth and breadth of work in applying techniques from game theory and decision theory to design agent-based systems. Chapters include: Selecting Partners; Evolution of Agents with Moral Sentiments in an IPD Exercise; Dynamic Desires; Emotions and Personality; Decision-Theoretic Approach to Game Theory; Shopbot Economics; Finding the Best Way to Join in; Shopbots and Pricebots in Electronic Service Markets; Polynomial Time Mechanisms; Multi-Agent Q-learning and Regression Trees; Satisficing Equilibria; Investigating Commitment Flexibility in Multi-agent Contracts; Pricing in Agent Economies using Multi-agent Q-learning; Using Hypergames to Increase Planned Payoff and Reduce Risk; Bilateral Negotiation with Incomplete and Uncertain Information; Robust Combinatorial Auction Protocol against False-name Bids.

Game Theory and Fisheries Management: Theory and Applications

by Lone Grønbæk Marko Lindroos Gordon Munro Pedro Pintassilgo

This book is the first to present in a systematic manner the application of game theory to fisheries management at both international and national levels. Strategic interaction among fishers and nations exploiting fishery resources is an inescapable fact of life. This has long been recognized at the international level, and is becoming increasingly recognized at the national/regional level. It follows, therefore, that, in order to be able to analyse effectively the management of these resources, the theory of strategic interaction ̶ game theory ̶ must be brought to bear. In this book the step-by-step development of the game theory is accompanied by numerous applications to the real world of fisheries management policy. As such, it is designed to appeal to policy makers and stakeholders, as well as to graduate students in Economics.

Game Theory and Its Applications: Concepts, Methods, Applications (Nonconvex Optimization And Its Applications Ser. #32)

by Akio Matsumoto Ferenc Szidarovszky

This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.

Game Theory and Minorities in American Literature

by Michael Wainwright

This interdisciplinary monograph applies the theory of games of strategy (or game theory) to an important subset of American literature: minoritarian texts. Fittingly, John von Neumann's game theory, as a mathematical subdiscipline practically abandoned by its founder after the publication of 'Zur Theorie der Gesellschaftsspiele' (1928), but purposefully reengaged with on his permanent relocation to America in 1938, carries the minoritarian credentials of a Hungarian-born national of Jewish descent. The state of international politics in the late 1930s certainly contributed to von Neumann's renewed interest in his theory, but a socioeconomic environment built on the legacy of slavery focused a reengagement with coordination problems that would last until his death. In these strategic situations, people must make choices in the knowledge that other people face the same options and that the outcome for each person will result from everybody's decisions. The four most frequently encountered coordination problems are the Stag Hunt, the Prisoner's Dilemma, Chicken, and Deadlock Minoritarians find majoritarian attempts to control these social dilemmas particularly challenging. Hence, a game-theoretically inflected hermeneutic that identifies the logical, rational, and strategic state of human interrelations not only helps to categorize, but also to analyze minoritarian texts. The authors under detailed consideration are Benjamin Franklin, Frederick Douglass, Harriet A. Jacobs, Zora Neale Hurston, William Faulkner, Toni Morrison, and Mohsin Hamid.

Game Theory and Mutual Misunderstanding: Scientific Dialogues in Five Acts (Studies in Economic Theory #21)

by Mamoru Kaneko

This book consists of five acts and two interludes, which are all written as dialogues between three main characters and other supporting characters. Each act discusses the epistemological, institutional and methodological foundations of game theory and economics, while using various stories and examples. A featured aspect of those discussions is that many forms of mutual misunderstanding are involved in social situations as well as in those fields themselves. One Japanese traditional comic story called the Konnyaku Mondo is representative and gives hints of how our thought is constrained by incorrect beliefs. Each dialogue critically examines extant theories and common misunderstanding in game theory and economics in order to find possible future developments of those fields.

Game Theory and Networks: New Perspectives and Directions (Indian Statistical Institute Series)

by Surajit Borkotokey Rajnish Kumar Diganta Mukherjee K. S. Mallikarjuna Rao Sudipta Sarangi

This book is a collection of selected papers presented at the consecutively held international conferences on “Game Theory and Networks”, organized by the Department of Mathematics, Dibrugarh University, India, in collaboration with the Economics Department of Queen’s University, Belfast, UK, during September 6–9, 2019 and September, 13–15 2018. The book includes chapters on network measures and network formation, application of network theory to contagion, biological data and finance and macroeconomics as expository articles. The book also contains chapters on fair allocation in the context of queuing, rationing and cooperative games with transferable utilities for engaged researchers. A few survey chapters on non-cooperative game theory, evolutionary game theory, mechanism design and social choice theory are also incorporated to cater to the needs of the beginners in the field. This book discusses the use of game theoretic tools and network models across disciplines: mathematics, statistics, economics, computer science, political science, sociology and psychology. It aims at providing a suitable learning experience to beginners on the basics of cooperative games, networks and mechanism design, as well as recent developments to research scholars having the basic knowledge of these topics.

Game Theory and Postwar American Literature

by Michael Wainwright

If game theory, the mathematical simulation of rational decision-making first axiomatically established by the Hungarian-born American mathematician John von Neumann, is to prove worthy of literary hermeneutics, then critics must be able to apply its models to texts written without a working knowledge of von Neumann's discipline in mind. Reading such iconic novels as Fahrenheit 451, In Cold Blood, and Kiss Tomorrow Goodbye from the perspective of the four most frequently encountered coordination problems - the Stag Hunt, the Prisoner's Dilemma, Chicken, and Deadlock, Game Theory and Postwar American Literature illustrates the significant contribution of mathematical models to literary interpretation. The interdisciplinary approach of this book contributes to an understanding of the historical, political, and social contexts that surround the texts produced in the post-Cold War years, as well as providing a comprehensive model of joining game theory and literary criticism.

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Showing 19,751 through 19,775 of 54,439 results