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Roman Mail and Scale Armour (Elite #252)

by M.C. Bishop

Fully illustrated, this study investigates the origins, evolution and use of the mail and scale armour worn by the soldiers and gladiators of Imperial Rome.Less glamorous than the Roman Army's instantly recognizable plate armour but much more versatile, mail and scale armour were used by both legionaries and auxiliaries throughout Rome's history. Developed by the Celts and quickly adopted by the Romans, mail armour was easy to make and required little maintenance. Scale was a much older form of armour, originating in the Near East during the second millennium BC. As with mail, it was used by both auxiliaries and legionaries, but like plate armour, it was much more fragile than mail. Both types of armour were also used by gladiators (principally as arm defences).New discoveries in both mail and scale, as well as in hybrid forms that mixed the two, mean that much more is now known about the development of these types of defence during the Roman period, their efficacy in battle and how they were manufactured and repaired. Featuring specially commissioned artwork and drawing upon the latest findings, this study lifts the veil on the mail and scale armour used by soldiers, gladiators and others during the heyday of Imperial Rome.

Writing, Authorship and Photography in British Literary Culture, 1880 - 1920: Capturing the Image

by Emily Ennis

At the turn of the 20th century, printing and photographic technologies evolved rapidly, leading to the birth of mass media and the rise of the amateur photographer. Demonstrating how this development happened symbiotically with great changes in the shape of British literature, Writing, Authorship and Photography in British Literary Culture, 1880-1920 explores this co-evolution, showing that as both writing and photography became tools of mass dissemination, literary writers were forced to re-evaluate their professional and personal identities. Focusing on four key authors-Thomas Hardy, Bram Stoker, Joseph Conrad and Virginia Woolf-each of which had their own private and professional connections to photographs, this book offers valuable historical contexts for contemporary cultural developments and anxieties. At first establishing the authors' response to developing technologies through their non-fiction, personal correspondences and working drafts, Ennis moves on to examine how their perceptions of photography extend into their major works of fiction: A Laodicean, Dracula, The Secret Agent, The Inheritors and The Voyage Out. Reflecting on the first 'graphic revolution' in a world where text and image are now reproduced digitally and circulated en masse and online, Ennis redirects our attention to when image and text appeared alongside each other for the first time and the crises this sparked for authors: how they would respond to increasingly photographic depictions of everyday life, and in turn, how their writing adapted to a distinctly visual mass media.

Sniping Rifles in World War I (Weapon)

by Martin Pegler

While Germany and Austria-Hungary were well-equipped with sniping rifles in 1914, their Allied opponents were not. This highly illustrated volume tells the inside story of the rifles carried by snipers of all the major powers during World War I.Although military sharpshooting had existed since the 18th century, in 1914 only the German and Austro-Hungarian armies fielded trained snipers armed with scoped rifles. Thus upon the outbreak of World War I, the Allied armies found themselves on the receiving end of a shooting war to which they had no means of response. Only the Canadians brought a dedicated sniping rifle into the trenches, but in small numbers. For the British, although production of a suitable rifle and scope were settled on quickly, the establishment of sniper training was difficult and its success was mostly due to the efforts of a handful of dedicated officers. The French eventually introduced a competent scoped rifle and a sniper training system, as did the Italians. Entering the war in 1917, the Americans experienced rifle shortages but were able to build on their pre-1914 efforts to find a suitable sniping weapon. The country that suffered most grievously was Russia; Russian troops fielded no snipers at all and suffered accordingly. Featuring full-colour artwork, carefully chosen archive images and photographs of the sniping rifles and accessories used in the trenches, this is the inside story of the rifles carried by snipers of all the major powers during World War I.

Girl Culture in the Middle Ages and Renaissance: Performance and Pedagogy

by Deanne Williams

Deanne Williams offers the very first study of the medieval and early modern girl actor. Whereas previous histories of the actress begin with the Restoration, this book demonstrates that the girl is actually a well-documented category of performer and a key participant in the drama of the Middle Ages and Renaissance. It explores evidence of the girl actor in archival records of payment, eyewitness accounts, stage directions, paintings, and in the plays and masques that were explicitly composed for girls, and, in some cases, by them.Contradicting previous scholarly assumptions about the early modern stage as male-dominated, this evidence reveals girls' participation in medieval religious drama, Tudor civic pageants and royal entries, Elizabethan country house entertainments, and Stuart court and household masques. This book situates its historical study of the girl actor within the wider contexts of 'girl culture', including girls as singers, translators and authors. By examining the impact of the girl actor on constructions of girlhood in the work of Shakespeare – whose girl characters register and evoke the power of the performing girl – Girl Culture in the Middle Ages and Renaissance argues that girls' dramatic, musical and literary performances actively shaped medieval and early modern culture. It shows how the active presence and participation of girls shaped medieval and Renaissance culture, and it reveals how some of its best-known literary and dramatic texts address, represent, and reflect upon girl children, not as an imagined ideal, but as a lived reality.

Fashion Bags and Accessories: Creative Design and Production

by Darla-Jane Gilroy

Fashion Bags and Accessories explores fashion bags and related accessories, such as purses, wallets, clutches, cases, gloves and belts, through various approaches to creative design, product development, technological innovation, materials development, component design (hardware) and branding. Readers will become familiar with key constructions and gain grounding in both traditional craft-making techniques and contemporary digital manufacturing process. Traditional accessory materials like leather are considered alongside new and emerging sustainable materials. Key elements of fashion bags and accessories like component design, signature branding and logo design are also covered in depth. Primarily aimed at students on fashion design, product design, or specialized accessories courses, the book will also be a go-to reference for professionals wishing to move into or evolve in this product area.

The Mosques of Colonial South Asia: A Social and Legal History of Muslim Worship (Library of Islamic South Asia)

by Sana Haroon

In a series of legal battles starting in 1882, South Asian Muslims made up of modernists, traditionalists, reformists, Shias and Sunnis attempted to modify the laws relating to their places of worship. Their efforts failed as the ideals they presented flew in the face of colonial secularism. This book looks at the legal history of Muslim endowments and the intellectual and social history of sectarian identities, demonstrating how these topics are interconnected in ways that affected the everyday lives of mosque congregants across North India. Through the use of legal records, archives and multiple case studies Sana Haroon ties a series of narrative threads stretching across multiple regions in Colonial South Asia.

China’s Heritage through History: Reconfigured Pasts

by Yujie Zhu

China’s Heritage through History employs a longue durée approach to examine China’s heritage through history. From Imperial to contemporary China, it explores the role of practices and material forms of the past in shaping social transformation through knowledge production and transmission.The art of collecting, reproducing, and reinterpreting the past has been an enduring force shaping cultural identity and political legitimacy in China. Offering a unique, non-Western perspective on the history of heritage in China, Zhu considers who the key players have been in these ongoing processes of reconfigured pasts, what methods they have employed, and how these practices have shaped society at large. The book tackles these questions by delving into the transformation of practices related to heritage through examples such as the book collection at Tianyi Private Library, the reproduction of the Orchid Pavilion Preface calligraphy and its associated sites, and the dynamics of exchange within the Liulichang antique market. Zhu reveals how these practices, once reserved for elites, have become accessible to the broader public. These processes of transformation, embodied in various forms of reconfigured pasts, have given rise to modern approaches to preservation, digitisation, museums, and the burgeoning heritage tourism industry.China’s Heritage through History will be an invaluable resource for academics, students, and practitioners working in the fields of heritage, museum studies, and art history.

Computer Vision: Challenges, Trends, and Opportunities (Chapman & Hall/CRC Computer Vision)


Computer vision has made enormous progress in recent years, and its applications are multifaceted and growing quickly, while many challenges still remain. This book brings together a range of leading researchers to examine a wide variety of research directions, challenges, and prospects for computer vision and its applications.This book highlights various core challenges as well as solutions by leading researchers in the field. It covers such important topics as data-driven AI, biometrics, digital forensics, healthcare, robotics, entertainment and XR, autonomous driving, sports analytics, and neuromorphic computing, covering both academic and industry R&D perspectives. Providing a mix of breadth and depth, this book will have an impact across the fields of computer vision, imaging, and AI.Computer Vision: Challenges, Trends, and Opportunities covers timely and important aspects of computer vision and its applications, highlighting the challenges ahead and providing a range of perspectives from top researchers around the world. A substantial compilation of ideas and state-of-the-art solutions, it will be of great benefit to students, researchers, and industry practitioners.

Giving Voice: The Power of Theatre for Positive Change (ISSN)

by Carol J. Maples

This book is a practical guide for using the power of theatre to address issues of oppression in areas such as race, ethnicity, LGBTQ+, gender, and sexual harassment.Giving Voice charts a roadmap for the process of establishing a troupe, including auditioning members, utilizing authentic source material, directing rehearsals, guiding mindful growth among troupe members, and facilitating an inclusive forum environment. Rooted in Augusto Boal’s Theatre of the Opressed and using the nationally recognized Missouri State University’s Giving Voice troupe as a model, this book provides guidance for customizing the program’s principles to meet the needs of your school, community, organization, or business. Giving Voice forums bring professional development to a new level. Applications include diversity and cultural awareness training in educational settings for students, staff, faculty, and administrators, as well as those in non-profit and for-profit organizations.This book provides a powerful and proven approach to creating a truly inclusive climate. It is a guidebook for accessible use in the secondary and university setting in theatre and performance studies. It has also been shown to be effective for businesses and other organizations.

Giving Voice: The Power of Theatre for Positive Change (ISSN)

by Carol J. Maples

This book is a practical guide for using the power of theatre to address issues of oppression in areas such as race, ethnicity, LGBTQ+, gender, and sexual harassment.Giving Voice charts a roadmap for the process of establishing a troupe, including auditioning members, utilizing authentic source material, directing rehearsals, guiding mindful growth among troupe members, and facilitating an inclusive forum environment. Rooted in Augusto Boal’s Theatre of the Opressed and using the nationally recognized Missouri State University’s Giving Voice troupe as a model, this book provides guidance for customizing the program’s principles to meet the needs of your school, community, organization, or business. Giving Voice forums bring professional development to a new level. Applications include diversity and cultural awareness training in educational settings for students, staff, faculty, and administrators, as well as those in non-profit and for-profit organizations.This book provides a powerful and proven approach to creating a truly inclusive climate. It is a guidebook for accessible use in the secondary and university setting in theatre and performance studies. It has also been shown to be effective for businesses and other organizations.

Inclusive, Sustainable, and Transformational Education in Arts and Literature: Proceedings of the 7th International Seminar on Language, Education, and Culture, (ISoLEC, 2023), July 07—08, 2023, Malang, Indonesia


This book contains the proceedings of The International Seminar on Language, Education, and Culture (ISoLEC) 2023, an annual conference hosted by the Faculty of Letters, Universitas Negeri Malang. With the theme, Inclusive, Sustainable, and Transformational Education in Arts and Literature, ISoLEC aims to address key issues such as inclusive education in language, arts, and culture, sustainable education in language, arts, and culture, post-pandemic teaching and learning practices, corpus-based language, teaching and research, language in media, gender and identity, pop contemporary and digital culture, culture and spirituality, multilingualism and translanguaging, visual and performing arts, oral tradition and local culture, and digital literacy and information science. This book is a collection of selected articles that were presented at the conference covering issues of arts, language, and cultures. This conference addressed a range of relevant topics including:· Inclusive Education in Language, Arts, & Culture· Sustainable Education in Language, Arts, & Culture· Post Pandemic Teaching and Learning Practices· Corpus-Based Language, Teaching and Research· Language in Media· Gender and Identity· Pop, Contemporary and Digital Culture· Culture and Spirituality· Multilingualism and Translanguaging· Visual and Performing Arts· Oral Tradition & Local Culture· Digital Literacy and Information ScienceThis proceeding will be of interest to students, lecturers, teachers, and academics who are interested in developing their knowledge in the field of language, education, and culture. Specifically, this book will be an interesting read for those who want to reimagine the inclusive and sustainable education.

Inclusive, Sustainable, and Transformational Education in Arts and Literature: Proceedings of the 7th International Seminar on Language, Education, and Culture, (ISoLEC, 2023), July 07—08, 2023, Malang, Indonesia

by Sari Karmina Kusubakti Andajani Lidya Amalia Rahmania

This book contains the proceedings of The International Seminar on Language, Education, and Culture (ISoLEC) 2023, an annual conference hosted by the Faculty of Letters, Universitas Negeri Malang. With the theme, Inclusive, Sustainable, and Transformational Education in Arts and Literature, ISoLEC aims to address key issues such as inclusive education in language, arts, and culture, sustainable education in language, arts, and culture, post-pandemic teaching and learning practices, corpus-based language, teaching and research, language in media, gender and identity, pop contemporary and digital culture, culture and spirituality, multilingualism and translanguaging, visual and performing arts, oral tradition and local culture, and digital literacy and information science. This book is a collection of selected articles that were presented at the conference covering issues of arts, language, and cultures. This conference addressed a range of relevant topics including:· Inclusive Education in Language, Arts, & Culture· Sustainable Education in Language, Arts, & Culture· Post Pandemic Teaching and Learning Practices· Corpus-Based Language, Teaching and Research· Language in Media· Gender and Identity· Pop, Contemporary and Digital Culture· Culture and Spirituality· Multilingualism and Translanguaging· Visual and Performing Arts· Oral Tradition & Local Culture· Digital Literacy and Information ScienceThis proceeding will be of interest to students, lecturers, teachers, and academics who are interested in developing their knowledge in the field of language, education, and culture. Specifically, this book will be an interesting read for those who want to reimagine the inclusive and sustainable education.

The Self-Sustaining Filmmaker: Creating Crowdsourced, Crowdfunded & Community-Supported Independent Film

by Marty Lang

This book provides guidance on how to build an independent, financially sustainable filmmaking career through channels such as crowdsourcing, crowdfunding, and community filmmaking concepts.Through real-life experiences, Marty Lang provides insight on how to use these key concepts through every stage of a film’s lifecycle – from distribution (the stage that should be figured out first), through development, screenwriting, prep, production and post, all the way through marketing and the film’s release. By thinking of filmmaking as a start-up company, and looking at how businesses make money, Lang creates a completely independent financial model for films, turning filmmakers into businesspeople, conscious of the needs of their audiences, and empowered to use their creative work to make their living. Using interviews with leaders in the field, case studies, and practical experience gained from 20 years of community filmmaking, this book unveils an exciting, new way to make films that prioritizes a collaborative, entrepreneurial mindset at every stage.This is an essential guide for aspiring and seasoned filmmakers alike looking to understand and apply crowdsourcing as an effective tool in their career.

The Self-Sustaining Filmmaker: Creating Crowdsourced, Crowdfunded & Community-Supported Independent Film

by Marty Lang

This book provides guidance on how to build an independent, financially sustainable filmmaking career through channels such as crowdsourcing, crowdfunding, and community filmmaking concepts.Through real-life experiences, Marty Lang provides insight on how to use these key concepts through every stage of a film’s lifecycle – from distribution (the stage that should be figured out first), through development, screenwriting, prep, production and post, all the way through marketing and the film’s release. By thinking of filmmaking as a start-up company, and looking at how businesses make money, Lang creates a completely independent financial model for films, turning filmmakers into businesspeople, conscious of the needs of their audiences, and empowered to use their creative work to make their living. Using interviews with leaders in the field, case studies, and practical experience gained from 20 years of community filmmaking, this book unveils an exciting, new way to make films that prioritizes a collaborative, entrepreneurial mindset at every stage.This is an essential guide for aspiring and seasoned filmmakers alike looking to understand and apply crowdsourcing as an effective tool in their career.

Understanding Architecture Its Elements, History, and Meaning: Its Elements, History, And Meaning

by Leland M. Roth Amanda C. Roth Clark

The widely acclaimed and beautifully illustrated Understanding Architecture is now revised and expanded in its fourth edition, vividly examining the structure, function, history, and meaning of architecture, from prehistory to the present, in ways that are both accessible and engaging.

The Lavender Companion: Enjoy the Aroma, Flavor, and Health Benefits of This Classic Herb

by Jessica Dunham Terry Barlin Vesci

A celebration of lavender featuring stunning photographs; favorite recipes for the kitchen, pantry, and body care products; along with fascinating lore and gardening guidance from a destination lavender farm. Lavender has long been a favorite herb with its amazing, resinous fragrance; calming qualities; and unique flavor for seasoning food. This lavishly photographed celebration of the beloved herb, written by an acclaimed lavender farmer and cooking instructor, is brimming over with inspiration and ideas for bringing the fragrance and flavor of lavender into daily life. The book profiles the most popular lavender varieties and their recommended uses, along with the history, lore, and traditional medicinal uses. More than 40 recipes showcase lavender in delicious dishes from the kitchen as well homemade craft and body products. Tips for success with lavender in the garden complete this perfect gift for every lavender lover.

Well Worn

by Skye Pennant

Well Worn is the perfect book both for stitching pros and for those who have never picked up a needle and thread before. The sustainable darning and sashiko techniques taught in this book fight against perfectionism as well as fast fashion. Begin by getting to grips with core mending skills, with a handy introductory compendium of visible mending techniques. Then, move on to convenient garment-led chapters, from socks to jeans, and from knitwear to stretch fabric, each with a wide variety of ideas and advice for approaching whatever piece of clothing you wish to revive. Whether you're interested in fostering a more sustainable lifestyle, saving money by avoiding fast fashion, or simply engaging with a new creative outlet, this book is an accessible introduction for anyone looking to explore visible mending and revolutionise their wardrobe.Including advice for mending:- Jeans- Jumpers & Knitwear- Shirts- T-Shirts- Leggings- Socks- Jackets- Delicate fabrics

Gothic Fashion The History: From Barbarians to Haute Couture

by Katie Godman

From the ancient barbarians responsible for the fall of Rome, to the black-lipped teenager updating their Instagram from a graveyard, Goths have been with us for a long time. Ideas about what is Gothic have changed and mutated, but a fascination with the dark and dramatic has remained a constant. The History of Gothic Fashion charts Gothic dress from its ancient and medieval origins to its various revivals and romanticised rebirths, examining its cultural inspirations including folk lore, 19th-century novels, the silver screen and rock music. For a subculture associated with literature and historical fashion, there are surprisingly few books that focus solely on Gothic fashion. The History of Gothic Fashion provides an in-depth overview of the evolution of the darker side of style.

The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

by Preetish Kakkar Mauricio Maurer

Discover essential real-time rendering techniques that can be extended or applied directly to existing or new rendering engines focusing only on VulkanKey FeaturesExplore a wide range of advanced 3D graphics programming techniques to leverage the full potential of Vulkan APILearn tips, tricks, and solutions to boost your 3D graphics for a wide range of cross-platform devicesImplement geometry projection, texturing, and lighting techniquesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionVulkan is a graphics API that gives the program total control of the GPU, allowing the GPU to be used to its full potential. This cookbook will uncover useful techniques for emerging new technologies, such as hybrid rendering, extended reality – mixed reality (MR), augmented reality (AR), virtual reality (VR) – and GPU-driven rendering, and even features a dedicated chapter to help you debug and profile your graphics applications with tips and tricks tested in real-world scenarios. The book starts by explaining basic Vulkan concepts while guiding you through the implementation of a basic graphics engine. The building blocks presented in the first few chapters will then help you implement more advanced techniques and algorithms, while getting you acquainted with the inner workings of Vulkan. Gradually, you’ll discover how Vulkan can be used to build hybrid renderers as well as leveraged for the future of graphics with AR/VR/MR. Moreover, you’ll gain an understanding of how it can be debugged or measured for performance. By the end of this book, you’ll be well versed in how to use Vulkan to write graphics applications and how graphics algorithms are implemented using Vulkan.What you will learnSet up your environment for Vulkan developmentUnderstand how to draw graphics primitives using VulkanUse state-of-the-art Vulkan to implement a wide variety of modern rendering techniques such as DLSS, TAA, OIT, and foveated renderingImplement hybrid techniques using rasterization and ray tracing to create photorealistic real-time enginesCreate extended reality (AR/VR/MR) applications using OpenXR and VulkanExplore debugging techniques for graphics applications that use VulkanWho this book is forThis book is for computer graphics engineers who have experience in at least one graphics API, such as OpenGL (any variations), DirectX, or Metal, and wish to delve into Vulkan using hands-on, practical examples. Graphics engineers looking to use Vulkan's capabilities to develop real-time hybrid renderers and create XR applications will also find this book helpful. Familiarity with graphics APIs (such as OpenGL, OpenGL ES, Metal, or DirectX), proficiency in C++ programming, and a basic understanding of computer graphics algorithms are assumed.

Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

by Lee Zhi Eng

Use Qt 6 to design and build functional, appealing, and user-friendly graphical user interfaces (GUIs) for your applicationsKey FeaturesLearn to use Qt 6 to design and customize the look and feel of your applicationsImprove the visual quality of an application by using graphics rendering and animationUnderstand the balance of presentation and web content that will make an application appealing yet functionalPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWith the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.What you will learnAnimate GUI elements using Qt 6's built-in animation systemDraw vector shapes and bitmap images using Qt 6's powerful rendering systemImplement an industry-standard OpenGL library in your projectBuild a mobile app that supports touch events and export it into devicesParse and extract data from an XML file and present it on your GUIInteract with web content by calling JavaScript functions from C++Access MySQL and SQLite databases to retrieve data and display it on your GUIWho this book is forThis intermediate-level book is designed for those who want to develop software using Qt 6. If you want to improve the visual quality and content presentation of your software application, this book is for you. Prior experience with the C++ programming language is required.

3D Character Rigging in Blender: Bring your characters to life through rigging and make them animation-ready

by Jaime Kelly

Leverage expert advice, step-by-step guidance, and comprehensive visual aids to pave your way towards excellence in the art of 3D character riggingKey FeaturesLearn how to use automatic and manual weight painting to merge skin and boneEnhance any rig with a sweeping host of automatic controls and aids for animationKeep your rigs efficient and clean for an optimal end user experiencePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn the intricate world of 3D character rigging with Blender, aspiring artists often find themselves grappling with the daunting challenge of achieving results akin to seasoned professionals. This book is your guide to overcoming that very challenge, providing you with the necessary knowledge and skills to excel in this complex art form. As you embark on this creative journey, this book will guide you through a carefully crafted flow. Beginning with the basics, the first part of the book will teach you how to add structure to an empty canvas and master the art of weight painting in Blender. You'll delve into the intricacies of rigging humanoid characters, gain a deep understanding of the essential buttons and techniques, and discover invaluable success-boosting tips. Starting with simple mesh deformation using a single bone, you'll progress steadily toward the mastery of fully rigging a human character, all while comprehending the reasons behind each step in the process. Furthermore, the book leaves you with a selection of advanced techniques, fully explained, paving the way for a natural progression in your artistic journey and allowing you to continuously refine and enhance your skills. By the end of the book, you'll excel at crafting character rigs, seamlessly meeting professional pipeline demands in diverse teams and studios.What you will learnUnderstand the basic terminology of rigging and learn how to create and modify rigsFind out how bones interact with topologyGet to grips with weight painting through the meshKnow when and how to add constraints such as Inversion Kinetics, Point To, and Child OfMake rigs visually appealing with advanced techniques such as shape keys and bone driversFamiliarize yourself with advanced techniques used by industry leadersWho this book is forIf you are an animator, modeler, or someone who wants to start rigging with a solid foundation, then this book is for you. You’ll need no prior knowledge of Blender to get started with this book, as we’ll go step by step with shortcuts and UI pointers provided.

Marlon Brando in Private - 'I love this book' Jane Fonda

by George Englund

'Riveting' Kirk Douglas From his first Oscar, Marlon Brando built an impenetrable fortress around his private life: unauthorised releases—or snapshots of him, even by friends—were forbidden. George Englund was Brando's closest friend for almost fifty years and the last person to visit him before his death. Based on deeply personal stories from the death of their sons to Jackie Kennedy and Marilyn Monroe, he draws Brando's life as only they knew it. A young actor emerges who was beautiful in every way; driven by his instinctive talent to break new ground, athletic, muscular, seductive, intelligent and generous. And, from early on, seeds of self-destruction began to grow.

Generating Creative Images With DALL-E 3: Create accurate images with effective prompting for real-world applications

by Holly Picano

Learn to craft fine art prints, NFTs, and captivating covers for books and magazines with Dall-E 3 and ChatGPTKey FeaturesExplore Dall-E 3's diverse practical applications across art, design, education, and beyondMaster AI-generated art creation through step-by-step tutorials, ranging from basic to advanced projectsEnhance your prompt crafting skills with the exclusive prompt cheat sheetPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionUnveil the extraordinary capabilities of the groundbreaking AI model, DALL-E 3, as it transforms text prompts into accurate images. This book addresses the challenge of creating meaningful images by writing prompts, guiding you step by step through creating stunning visual art regardless of your skill level. Prepare to delve deep into the inner workings of DALL-E 3's architecture and training process. With clear explanations, practical tutorials, and real-world examples that can be easily applied, you’ll unlock secrets to creating awe-inspiring AI-generated art, from fine art prints to digital designs. This book provides comprehensive insights into various lens options, camera angles, lighting techniques, and art movements, helping you integrate AI capabilities with your artistic skills. You’ll also learn to create NFTs that can be monetized and gain invaluable insights into designing compelling covers, all within the ethical boundaries of AI-generated art. And with the invaluable prompt cheat sheet by your side, you’ll hone your skills in formulating captivating prompts for diverse purposes. By the end of this book, you’ll have learned how to produce generative AI art at a rapid pace and relatively low cost and push the boundaries of imagination with DALL-E 3.What you will learnMaster DALL-E 3's architecture and training methodsCreate fine prints and other AI-generated art with precisionSeamlessly blend AI with traditional artistryAddress ethical dilemmas in AI artExplore the future of digital creativityImplement practical optimization techniques for your artistic endeavorsWho this book is forWhether you’re an artist looking to integrate AI into your work, a designer seeking new creative horizons, a tech enthusiast intrigued by the intersection of art and artificial intelligence, an educator in the fields of art and technology, or a curious individual venturing into AI-generated art, this book is for you. For anyone interested in the innovative fusion of creativity and technology, the DALL-E 3 Guide to AI Artistry offers invaluable insights and practical skills that you can apply right away.

Edit without Tears with Final Cut Pro: Elevate your video editing skills with professional workflows and techniques

by Bruce G. Macbryde

Create, edit, and produce professional-grade videos with practical tips, step-by-step guides, and illustrationsKey FeaturesEnhance project structure, manage media, and use the inspector effectively for consistent pacingTake your video projects to the next level by mastering features such as keyframe animation and advanced color correctionFoster collaboration and troubleshoot common issues for a smooth editing processPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEdit Without Tears with Final Cut Pro is your essential guide to overcoming challenges in video editing using Final Cut Pro, simplifying complex procedures and workflows and providing a structured approach for efficient and impressive video editing. This book will change how you approach editing, guiding you to create professional-grade videos with ease and confidence. Throughout the book, you'll enhance your efficiency and speed, while also learning unique workflows for common tasks. The comprehensive coverage spans planning video narratives, crafting preliminary edits and refining them, improving audio quality, setting up and editing multicam sequences, leveraging the inspector's controls, and working with both built-in and third-party plugins. You’ll then advance to animating objects using keyframes, utilizing color scopes for advanced color correction, and troubleshooting common issues confidently. By the end of this Final Cut Pro book, you’ll have developed an efficient editing style, unlocking the full power of this video editing software for your creative endeavors.What you will learnOrganize Final Cut Pro files efficiently in designated locationsSet yourself up for success by planning your editsFine-tune the editing pace to achieve the desired flow and timingUtilize the inspector for color and audio adjustmentsInitiate various projects, including the Countdown projectEnhance effects and animations through pluginsCollaborate effectively with multiple users and leverage multicamEnsure all necessary requirements are met after completing the editWho this book is forIf you’re an intermediate-level Final Cut Pro editor, creative professional, freelancer, YouTuber, part of a production team, or anyone creating high-quality content on macOS using Final Cut Pro, this book is for you. A basic understanding of video editing principles and familiarity with media formats and macOS file storage is needed to get started with this book.

Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

by Lukas Kutschera

Jumpstart your sculpting career by learning the industry's most effective modeling and sculpting tools used by professionals to create AAA-quality characters, props, and lifelike portraitsKey FeaturesMaster the basics of ZBrush through practical projects in this illustrated guideExplore organic modeling, concept sculpting, and character creation workflowsDiscover tools and techniques employed by professionals from the games, VFX and collectibles industriesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learnEnhance your sculpting skills to craft a variety of organic and hard surface objectsCreate humanoid characters, focusing on basic anatomy and proportionsExplore sculpting techniques for intricate details in human heads and hairSculpt objects such as armor, clothing, and accessoriesCreate custom brushes to enhance your sculpting workflowDevelop skills in detailing and surfacing to add texture and depth to your sculptsUse Polypaint and Materials to add color and enhance your sculpturesRender and export your sculpts to share them with othersWho this book is forThis book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.

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