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Showing 13,826 through 13,850 of 20,132 results

Wonka

by Roald Dahl Sibéal Pounder Paul King Simon Farnaby

Before Charlie, before the Chocolate Factory, comes a story of invention and imagination . . .Ever since he was a child, Willy Wonka had dreamed of making chocolate and sharing it with the world.As a young man, he arrives at the world-famous Galeries Gourmet, determined to change the world one delectable bite at a time.But hounded by a trio of jealous chocolatiers, and tricked into a lifetime of washhouse drudgery, Wonka will need a little luck and a whole lot of magic – along with some help from a few friends – to fulfil his destiny.Because if you’re lucky enough to meet Willy Wonka, anything is possible.This delicious tale of dreams, friendship and chocolate is based on the major motion picture, Wonka, directed by Paul King, who created the story and wrote the screenplay with Simon Farnaby. The story is brought to the page by bestselling author Sibéal Pounder.

Woozy the Wizard: A Spell to Get Well (Woozy the Wizard #1)

by Elli Woollard

'In the faraway village of Snottington SneezeLived a wizened old wizard with knocketty knees.'Woozy the Wizard is a well-meaning wizard who just wants to help his friends. But sometimes his spells (and he) get all mixed up! So then he has to get back on his broom with his pet pig and zoom around the village trying to put things right . . . 'Your spells sometimes flop but you see, we don't mind;We love you, dear wizard, because you are kind.'

Woozy the Wizard: A Broom to Go Zoom (Woozy the Wizard #2)

by Elli Woollard

Friendship and fun abound in this full-colour early reader for ages 4+.In the faraway village of Snottington SneezeLived a wizened old wizard with knocketty knees.Woozy the Wizard loves his old broom - not too small, not too big - but it is a little rusty. So when he spies a Shiny New Shop with HOOVERS he can't believe his luck! If only he could make his new hoover go zoom . . . Magic and mishap ensue with Woozy and his pet pig.The second in a brilliant new series featuring charming rhyming text and lovely illustrations, with clear shapes and colours, this is a joy to read aloud, and just right for children moving from large-format picture books to young readers.

The World in Winter (Penguin Worlds)

by John Christopher

Penguin reissues a classic work of science fiction from the author of The Death of Grass - now with a new introduction by Hari KunzruOne year the UK suffers a terrible, harsh winter: rivers freeze solid, food and fuel run low, the whole of Europe lies under snow. As months pass and the arctic weather remains, it becomes clear that the world's climate has changed permanently. Now, humanity must adapt to survive in the brutal new conditions.As the northern hemisphere nations fall into chaos and barbarism, with packs of men roaming like wolves through the frozen wastelands, citizens flee south to Africa and South America. Journalist Andrew Leedon is one of the lucky ones who escaped in time - swapping London for the white refugee slums of habitable Nigeria. Horrified by conditions and determined to act, Leedon makes a desperate plan to return and reclaim the dangerous wilderness of his abandoned country...The World in Winter is part of the Penguin Worlds classic science fiction seriesThe World in Winter has also inspired a concept album by Simon Eltringham, available now on iTunes

The World Raven (The Long War #4)

by A.J. Smith

The dead god is waking. His power-mad priestess has deployed a mass of men and beasts onto the plains of Ro Weir. Faced with this black swarm, the last remnants of a nation crumbles and falls. This is the final battle for the mortal lands of Ro. Far to the north, the ice men of Rowanoco muster their Exemplars against the witch's assassins. In the blistering southern deserts, a squire with no master walks unscathed through a poisoned city. And, in the halls beyond the world, a thrice-born man dares to tread the path of Giants... All that was dead will rise. All that now lives will fall... This is the final epic battle for the Lands of Ro. What people are saying about THE WORLD RAVEN: 'A brilliantly engrossing series, full of action, great stories, a captivating set of characters, now a fitting conclusion' 'All round a cracking end' 'It ties up loose ends and provides a fast paced and well written fantasy novel in doing so' 'Wonderful storytelling skills, something to lose yourself in'

Worlds Explode (Darkmouth #2)

by Shane Hegarty

The second book in the monstrously funny and action-packed new series: Darkmouth. It’s going to be legendary.

World's Fair 1992

by Robert Silverberg

Bill Hastings was one in a million. He was the winner of a planet-wide contest, and the prize was a chance to spend a year working at the 1992 World's Fair. For the young xenobiology student, it was the opportunity of a lifetime.Fifty thousand miles above the Earth, a gigantic satellite moved in its elegant orbit. It would be Bill's home for a year, and host to hundreds of thousands of visitors. The 1992 World's Fair was to be an orbital extravaganza, and Bill Hastings thought that his dreams had come true. He had a lot to learn.

Wounded

by Laurell K. Hamilton

'A sex-positive, kick-ass female protagonist' STARBURST 'I've never read a writer with a more fertile imagination' DIANA GABALDONAn Anita Blake, Vampire Hunter, short story from the Sunday Times and New York Times bestselling author.FOR FANS OF CHARLAINE HARRIS AND ANNE RICE.My name is Anita Blake and I'm proud of my battle scars. They mean I'm stronger than whatever tried to hurt me.My friend is getting married. But even on the happiest of days there are wounds that need healing. She wants me to talk to her thirteen-year-old brother, Tomas, who is struggling to recover from a gunshot wound. He's depressed and demoralised - convinced he'll never run again.But what if I tell him about my own scars? The times I have survived the worst? With wereleopards Micah and Nathaniel by my side sharing their own survival stories, maybe we can convince Tomas that life is worth fighting for...Readers can't get enough of the Anita Blake, Vampire Hunter, series:'Anita Blake novels are my addiction''Vampires, zombies and guns, oh my!''I have loved every single book in this amazing series, have fallen in love and lust with many characters and desperately hope that there will be more''I am hooked''I couldn't love Anita and her adventures with the supernatural community any more

Wrath (The Faithful and the Fallen #4)

by John Gwynne

The fourth in The Faithful and the Fallen series, Wrath by John Gwynne is the breathtaking, pulse-pounding conclusion to an epic series.It’s time to brave the final battle . . .Events are coming to a climax in the Banished Lands, as the war reaches new heights. King Nathair has seized the fortress at Drassil, and now possesses three of the Seven Treasures. And with Calidus and Queen Rhin, Nathair will do anything to obtain the rest. They will allow him to open a portal to the Otherworld – so Asroth and his demon-horde can break into the Banished Lands and finally become flesh.Meanwhile Corban has been captured by the Jotun, warrior giants who ride enormous bears into battle. His warband scattered, Corban must make new allies to survive. But can he bond with competing factions of warlike giants? Somehow he must, to counter the threat Nathair represents. His life hangs in the balance – and with it, the fate of the Banished Lands. Truth, courage and loyalty will be tested as never before.

You and Me and the Wishing Tree: A special gift for little dreamers

by Nancy Tillman

“I wish!” said I. “I wish!” said you.And so, our double wishes grew.Wishes are a magical part of childhood. Whether we wish on stars or blow out candles on a cake, our dreams matter.You and Me and the Wishing Tree by Nancy Tillman explores a gorgeous, technicolor dreamscape where anything you wish can come true. Young readers can revel in the joy of making wishes, loud and quiet, whether it's right at home in the company of their loving parents or high in the sky among the birds.Nancy Tillman is a New York Times bestseller whose work has touched the hearts of readers of all ages, from the youngest tots to new mums, from young friends to grandparents.

Zero-G (Outer Earth #2)

by Rob Boffard

'Never lets up, from the nerve-jangling beginning to the explosive end' James Douglas on Tracer Outer Earth is a giant space station, orbiting the dead remains of our planet. It is humanity's last refuge. Riley Hale may be the newest member of the station's law enforcement team, but she feels less in control than ever. When a doctor bent on revenge blackmails her, Riley has no choice but to give in to his demands and break a dangerous prisoner out of jail. But this is not just any prisoner - it's someone capable of bringing the entire space station to its knees. With time running out, Riley must break her own beliefs - and every law she's sworn to protect - if she has any hope of saving Outer Earth from destruction. Experience the excitement of Outer Earth in Zero-G - an action-packed thriller set in space from Rob Boffard. The Outer Earth novels:TRACERZERO-GIMPACT

Zog (PDF)

by Julia Donaldson Axel Scheffler

Zog is the keenest dragon in school. He's also the most accident-prone. Luckily, a mysterious little girl always comes by and patches up his bumps and bruises. But will she be able to help him with his toughest test: capturing a princess? A wonderfully funny new story from the creators of The Gruffalo and Stick Man.

Dwarf Warfare

by Chris Pramas Hauke Kock Darren Tan

Despite their short stature, dwarves are amongst the fiercest and most feared fighters of all the races. Thanks to their great strength and stamina, Dwarves march to battle in thick armor and carrying numerous heavy weapons. This book compiles all of the information known about these grim warriors and how they wage war. From an initial examination of the fighting methods of the individual dwarf soldier, it expands to look at how they do battle in small companies and vast armies. It covers all of their troop types from the axemen that form the front lines of battle to their deadly accurate crossbowmen, and noting their specialist troops such as their famous siege-engineers. Also examined are their tactics in specific situations such as underground fightingand combat in mountainous terrain. Finally, the book examines a few specific battles in great detail in order to fully demonstrate the dwarven way of war.

En Garde!: Swashbuckling Skirmish Wargames Rules (Osprey Wargames)

by Craig Woodfield Peter Dennis

En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight – offensively, defensively, or by applying special skills and abilities. En Garde! covers the conflicts of the 16th, 17th and early 18th centuries, when black-powder weapons started to become common in battle but martial prowess still determined the outcome. Play as Border Reivers, Conquistadors, Landsknechts, Aztecs, French Musketeers, Caribbean Pirates and many more, in scenarios that evoke classic engagements of the genre. Simple campaign rules allow multiple scenarios to be played in sequence and permit warbands to develop over time. An appendix is also included to provide brief rules for supernatural creatures of the period – monsters, demons, revenants and witches – and new abilities and equipment to fight them, making En Garde! the perfect ruleset for gamers who want something a bit different from the norm.

Frostgrave: Sellsword (Frostgrave)

by Joseph A. McCullough

Sellsword is a digital-only mini-expansion for Frostgrave: Fantasy Wargames in the Frozen City. This expansion gives wizards the option to hire a captain, a special type of soldier, to help lead their warbands. Unlike other soldiers in the game, captains may choose their own weapons, have a few special abilities known as 'tricks of the trade', and gain experience. Of course, such experience and versatility comes at a price, so captains are going to want more than the retainer given to most soldiers – they want a cut of the treasure! Also included in this expansion are three new scenarios designed to give soldiers more of a chance to shine. All feature some type of limitation or obstacle to spellcasting that will force wizards to think a bit more about how much they rely on their magic.

By the Enchantment of Moonlight (The Forbidden Realm #4)

by Serena Gilley

In a world where desire is forbidden and passion can turn deadly, two Fairies begin a dangerous dance with both . . .Swift, Enforcer for the Fairy Council, knows something is amiss. Not only does he sense the Realm is in danger, but his own magical abilities are under attack. It's as if his strong, steely will is being replaced by human characteristics like need, want, and lust. Especially after he reunites with his rule-following colleague . . . After being locked inside a secret cell and robbed of her Fairy Dust, Pimma is shocked when the Council suddenly releases her into Swift's custody. But even more mind-blowing are the erotic emotions that overcome her as they begin their new investigation. Something is stirring their most illicit fantasies, negating their powers, and threatening the balance between the human and magical realms. To save themselves and their people, Swift and Pimma will tangle with temptation and experience feelings more exhilarating than any magic they've ever known. But their enemy may be closer-and more seductive-than they realize . . .(25,000 words)

Bolt Action: The African and Italian Campaigns (Bolt Action)

by Warlord Games Peter Dennis

With Duel in the Sun, players can take command of the doughty Desert Rats of Montgomery's 8th Army, the fast-moving and hard-hitting raiders of the Long Range Desert Army (LRDG), or Rommel's mighty Afrika Korps, to recreate some of the most iconic battles of World War II – Operations Compass, Crusader and Torch, Tobruk, and Alamein, amongst others.Offering scenarios, special rules and new troop types, this Theatre Book for Bolt Action also takes players across the Mediterranean from North Africa, where they can follow the Italian Campaign from the invasion of Sicily, through the battles for Anzio and Cassino, to the final assaults on the Gothic Line.

Muse

by Sommer Marsden

Life as a nude model wasn’t what Dani Young expected. It was all Chris’s idea. His art class was minus one model and her life needed a change—a big one. An emotional shake up, he said. Something to make her feel wild and brave and free.

Incite (Endgame: The Zero Line Chronicles #1)

by James Frey

A short prequel story set within the world of Endgame – the New York Times bestselling series and international multimedia phenomenon by James Frey.

Golden: Book 3 (Heart of Dread #3)

by Michael Johnston Melissa de Cruz

In this epic conclusion to the trilogy, Nat and Wes go on a journey to find the Rift, save the source of magic and defeat the Drau, the pirates, and the RSA - but at a great sacrifice. Wes is dying, and as he's rotting the Drau will let the rot "cleanse" the source of magic, dooming Wes forever. Nat and Wes discover that the source of the magic lies in the Drakon - the key to the Blue, the protector, the soul of the world. But in order to close the Rift, a great sacrifice is needed. Nat must decide to sacrifice her beloved drakon in order to save the world, and to save Wes. In the words of the sylphs, death is life, and now the worlds can be reborn again.

Long Dark Dusk: Australia Book 2 (The Australia Trilogy)

by James P. Smythe

***SEQUEL TO THE ARTHUR C. CLARKE AWARD SHORTLISTED NOVEL WAY DOWN DARK***The moment she learned the horrible truth about her life on Australia, the derelict ship overrun with violent gangs, Chan Aitch made it her mission to save everyone she could from their fate worse than death. But her efforts were in vain. Now, everyone she cares about is dead or in prison, and Chan is more alone than ever before.As the only person to have escaped Australia's terrible crash-landing back to Earth, Chan is now living in poverty on the fringes of a huge city. She believes Mae, the little girl she once rescued on the Australia, is still alive - but she has no idea where Mae is, or how to find her. Everything on Earth is strange and new, and Chan has never felt more lost.But she'll do whatever it takes to find Mae, even if it means going to prison herself. She's broken out of prison before. How hard could it be to do it again?

Feed (Endgame: The Zero Line Chronicles #2)

by James Frey

A short prequel story set within the world of Endgame – the New York Times bestselling series and international multimedia phenomenon by James Frey.

Frostgrave: Dark Alchemy (Frostgrave)

by Joseph A. McCullough

Dark Alchemy is an ebook only mini-expansion for Frostgrave that includes a three-scenario campaign which can be played by either solo by one player or by two players working co-operatively. It also includes an expanded potions table, with numerous new magical elixirs, as well as new rules for the buying, selling, and creation of potions.

Horizon Wars: Science-Fiction Combined-Arms Wargaming

by Robey Jenkins Jessada Sutthi

Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.

Nazi Moonbase (Dark Osprey)

by Graeme Davis Darren Tan

In the dying days of World War II, Nazi Germany spent increasingly large amounts of its dwindling manufacturing capability on the construction of a small fleet of flying saucers capable of travel beyond the atmosphere. While these saucers were too few in number to affect the eventual outcome of the war, they did allow for a small, but fanatical Nazi group to escape Germany, first to Antarctica, and then on to the moon! For the first time, the history of the Nazi space program has been revealed - with a focus on the design, construction, and layout of the moonbase. Using detailed maps, the entire moonbase is reconstructed, noting the locations of various important features, such as weapon emplacements, the Vril generator, the air recyclers and water extractors. The book also covers the various attempt by the allies to overcome this last Nazi stronghold through both subterfuge and outright battle.

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Showing 13,826 through 13,850 of 20,132 results