Gaming Lives in the Twenty-First Century: Literate Connections (2007)
By: and and
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- Synopsis
- This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.
- Copyright:
- 2007
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9780230601765
- Related ISBNs:
- 9781403972194
- Publisher:
- Palgrave Macmillan US, New York
- Date of Addition:
- 12/08/20
- Copyrighted By:
- N/A
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Psychology, Education, Social Studies, Philosophy, Sociology
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- G. Hawisher
- Edited by:
- C. Selfe
- Foreword by:
- James Paul Gee
Reviews
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- by James Paul Gee
- by G. Hawisher
- by C. Selfe
- in Nonfiction
- in Psychology
- in Education
- in Social Studies
- in Philosophy
- in Sociology