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The Adventure of the Dying Detective (Classics To Go)

by Sir Arthur Conan Doyle

Dr. Watson is called to 221b Baker Street to check on Holmes, who is apparently dying of a rare Asian disease contracted while he was on a case. Watson is shocked, having heard nothing about his friend’s illness. Mrs. Hudson says that he has neither eaten nor drunk anything in three days. Upon arriving, Watson finds Holmes in his bed looking very ill and gaunt indeed, and Holmes proceeds to make several odd demands of Watson. He is not to come near Holmes, for the illness is highly contagious. He will seek no help save from the man whom Holmes names. He will wait until six o’clock before Holmes names him. When Watson objects and tries to leave for help, Holmes musters enough strength to leap out of bed, and lock the door, taking the key. So, Watson is forced to wait. Holmes seems delirious at times. Watson examines several objects in Holmes’s room while he waits. Holmes has a fit when Watson touches one item, a little black and white ivory box with a sliding lid. Holmes orders him to put it down, explaining that he does not like his things touched. At six o’clock, Holmes tells Watson to turn the gaslight on, but only half-full. He then tells him to fetch Mr. Culverton Smith of 13 Lower Burke Street. Oddly, he also tells Watson to be sure that he and Smith return to Baker Street separately. Smith is not a doctor but is supposedly an expert on the illness that ails Holmes. Also, Holmes explains that Smith does not particularly like him, for Holmes once cast the suspicion for Smith's nephew’s murder on him… (Excerpt from Wikipedia)

Adventure of the Goblin Dog (The Magic Faraway Tree)

by Enid Blyton

Adventure of the Goblin Dog is a stand-alone Magic Faraway Tree adventure by the world's best-loved children's author, Enid Blyton.Discover the magic! Travel to the top of the Magic Faraway Tree with Peter and Mary on their quest to rescue a princess.Explore Fairyland in this truly magical story, where you'll encounter the Goblin Dog, rescue a princess and visit the Land of Storytellers. This is an irresistible story for all who've ever stepped into the Enchanted Wood and a fantastic introduction to the Magic Faraway Tree stories for new readers. This story first appeared in 1936 and was made part of the Magic Faraway Tree world in 1952, featuring different children discovering the Faraway Tree. The Magic Faraway Tree series is one of Enid Blyton's best-loved and most enduring creations.***The Magic Faraway Tree ®, Enid Blyton ® and Enid Blyton's signature are Registered Trademarks of Hodder and Stoughton Limited. No trademark or copyrighted material may be reproduced without the express written permission of the trademark and copyright owner.

The Adventurers and the City of Secrets (The Adventurers #3)

by Jemma Hatt

Two master criminals are on the run with ancient treasure, using London's web of hidden trails and passages to conceal their loot. The Adventurers must track them down using their wits, Uncle Logan... and a stolen red bus. Join Lara, Rufus, Tom, Daisy and Barney as they race to uncover the City of Secrets!

The Adventurers and the Continental Chase (The Adventurers #4)

by Jemma Hatt

A kidnap in Paris… a chase across Europe… one epic road trip! The Adventurers are on holiday when Maye warns of suspicious activity in Paris. Join them as they race from the French Alps to the ancient ruins of Rome on the trail of a dangerous gang with a legacy of secrets.

The Adventurers and the Cursed Castle (The Adventurers #1)

by Jemma Hatt

The Adventurers and The Cursed Castle is the first book in The Adventurers Series: exciting adventure stories for children aged 8-12. Chosen by young readers as the Gold Award winner of the 2019 Wishing Shelf Book Awards for ages 9-12. Winner of the 2020 Children's Selfies Award. A mysterious curse has stricken Kexley Castle for generations ever since Egyptian treasure was transported to Cornwall by a 19th Century explorer. Can four young adventurers reveal the secrets that have been hidden for over a hundred years? Join Lara, Rufus, Tom and Barney in their first exciting adventure together as they unravel the mystery and race to find Captain Jack Kexley’s hiding place. To succeed, they must discover and solve a series of clues left by their ancestor, ahead of two unwelcome visitors from the British Museum who are determined to get there first!

The Adventurers and the Temple of Treasure (The Adventurers #2)

by Jemma Hatt

A father's legacy, a chase across Egypt and a mystery buried for thousands of years... ... Lara, Rufus, Tom and Barney are back, in their second exciting adventure together. With the help of friends old and new, can they navigate their way through the ancient wonders of Egypt to unearth one of the greatest treasure troves in history?

The Adventurer's Guide to Dragons (The Adventurer's Guide #2)

by Wade Albert White

Get ready for dragons, robots, and an even more dangerous quest in this hilarious, unputdownable sequel to The Adventurer's Guide to Successful Escapes. Anne, Penelope, and Hiro are nominated for Best Illegal Quest That Nearly Destroyed the Entire World at the annual Quest Academy Awards, but they barely get to enjoy it before a strange boy tricks Anne into activating a new quest. Her charge: kill the dragon queen. The problem is, Anne doesn't want to kill any dragons. But the mysterious boy does, even if it means igniting a devastating war between people and dragons. The only chance Anne and the others have to stop it is to get to the queen first. Along the way, they'll have to navigate ancient mines, avoid erupting volcanoes, outsmart robots, and survive the dragon trials. And, of course, get a passing grade on their quest. Packed with action, humor, and endless heart, this is a truly irresistible middle grade fantasy tale.

The Adventurer’s Guide to Successful Escapes (The\adventurer's Guide Ser. #1)

by Wade Albert White

A thrilling debut novel where fantasy and science fiction meet, dragons aren't as innocent as they look, and nothing is quite what it seems. Anne has spent most of her thirteen years dreaming of the day she and her best friend Penelope will finally leave Saint Lupin's Institute for Perpetually Wicked and Hideously Unattractive Children. When the big day arrives, a series of very curious happenings lead to Anne being charged with an epic quest. Anne, Penelope, and new questing partner Hiro have only days to travel to strange new locales, solve myriad riddles, and triumph over monstrous foes--or face the horrible consequences. Packed with action, humor, and endless heart, this debut novel marks the first volume in an irresistible and original fantasy series.

The Adventurer's Guide to Treasure (The Adventurer's Guide #3)

by Wade Albert White

Fantasy gets a clever refresh in the final book of this witty, action-packed, and hilarious middle grade adventure trilogy.At Saint Lupin's Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them...which leaves the school completely open to pirate invasion. And on the first day of classes, that's precisely what happens. When a pirate captain and her crew steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate. But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is no run-of-the-mill villain. To complete the quest, Anne will have to uncover the truth about her mysterious past-and, just maybe, save the whole world in the process. Filled to the brim with heart-pounding action, miniature dragons, attacking chickens, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave you breathless.

The Adventurers Guild (The\adventurers Guild Ser. #1)

by Nick Eliopulos Zack Loran Clark

In one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild. But just as it seems the boys' dreams have come true, their lives take a startling turn . . . and they find themselves members of the perilous Adventurers Guild. And when the boys uncover a conspiracy that threatens all of Freestone, Zed, Brock, and their new allies-Liza, a fierce noble, and Jett, a brave dwarf-must prove their worth once and for all.

Adventurers Guild - Twilight of the Elves (The\adventurers Guild Ser. #2)

by Nick Eliopulos Zack Loran Clark

Zed, Brock, and their friends may have saved Freestone from destruction, but the fight against the Dangers is far from over. No one knows what to expect next from the dark power that forced the elves to abandon their city. And the influx of elf refugees in Freestone strains resources and brews resentment among the townspeople. Things have shifted between best friends Zed and Brock, as well, with their friendship crumbling under the weight of the secrets they're keeping from each other. When tensions reach an all-time high, Queen Me'Shala, leader of the elves, approaches the Adventurers Guild with a mission. She wants a small group of adventurers to go behind the king's back on a covert mission to save her city, and Zed, Brock, Liza, Jett, Micah, and their elven friend Fel join the quest. To face a powerful form of magic thought to be extinct, the adventurers will have to learn how to rely on each other and fight harder than ever before. Don't miss this second installment of Zack Loran Clark and Nicholas Eliopuloss Adventurers Guild trilogy, where the stakes are raised, the action is breathless, and the dangers will stop even the bravest of hearts.

Adventures from the Land of Stories Boxed Set: The Mother Goose Diaries And Queen Red Riding Hood's Guide To Royalty (The\land Of Stories Ser.)

by Mother Goose and Chris Colfer Chris Colfer

Featuring Mother Goose and Queen Red Riding Hood, fan favorite characters in the number one New York Times best-selling series The Land of Stories, this boxed set is a must-have for new and old fans alike. From New York Times best-selling author Chris Colfer comes two new audiobooks about two beloved characters, Mother Goose and Queen Red Riding Hood. Mother Goose's diary entries over the last 500 years take listeners on a journey to learn buried secrets; and the young queen gives us her take on politics, government, health, love, and of course, what it means to be royalty.

Adventures in Arduino (Adventures In ...)

by Becky Stewart

Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Adventures in Arduino (Adventures In ...)

by Becky Stewart

Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

The Adventures of Hermes: 100 Journeys Through Greek Mythology

by Murielle Szac

Follow Hermes on 100 unforgettable journeys across the fascinating, colourful world of Greek mythology.The young god is determined to have adventures from the very moment of his unusual birth, stealing sacred cows, discovering fire and inventing the lyre and flute. With his tumbling brown curls and cheerful fearlessness, he charms his fellow gods: mighty Apollo, mournful Artemis, beautiful Aphrodite, and even the king of the gods, his father, Zeus himself.He will drink the nectar of Olympus and discover the truth about the immortals, from their first moments and worst monsters to their greatest loves and most terrible battles-but Hermes won't let any of it distract him from that whole wide world of good fun...

The Adventures of Huckleberry Finn: Las Aventuras De Huckleberry Finn (Dover Children's Evergreen Classics #Vol. 8)

by Mark Twain

"You don't know about me, without you have read a book by the name of The Adventures of Tom Sawyer, but that ain't no matter. That book was made by Mr. Mark Twain, and he told the truth, mainly. There was things which he stretched, but mainly he told the truth." With these words, Huckleberry Finn draws us into the narrative that forever changed the course of American literature. Huck's view of Southern life in the years leading up to the Civil War, delivered with a country boy's accent, sparked a new realism in storytelling. Huck's voice is that of an outsider, fleeing the authority figures attempting to "sivilize" him. His companion, Jim, is a runaway slave whose bid for freedom is even more desperate. Their story — raising issues of prejudice and racism, slavery and freedom — faces questions no American novel had ever addressed. Loaded with hilarious escapades and unforgettable characters, this tale of adventures along the Mississippi River provides thought-provoking entertainment.

The Adventures of Lewis and Clark (Dover Children's Classics)

by John Bakeless

In 1803, when the United States purchased the Louisiana Territory from France (for a scant $15 million), it doubled the size of the young country. Stretching north from New Orleans to the Canadian border and westward from the Mississippi River to the Rocky Mountains, the area contained over 800,000 square miles. That same year, President Thomas Jefferson designated two young men — Meriweather Lewis and William Clark — as leaders of an expedition to explore this vast new acquisition, as well as other lands of the West. In the spring of 1804, the two men and an intrepid band of hunters, carpenters, gunsmiths, and blacksmiths, known as the "Corps of Discovery," embarked on a perilous journey that would truly give meaning to the term "Wild West." In this exciting, action-packed young reader's edition, based on the author's acclaimed earlier study of the two great American explorers, historian John Bakeless chronicles the daily challenges these men faced — from encounters with indigenous people, snake-infested waterways, prairie fires, floods, heat, and thirst, to illness, famine, and frigid mountain passes. The result is a saga of epic proportions, an amazing story of courage and determination sure to delight readers with its authenticity and vivid, dramatic style.

The Adventures of Miss Petitfour

by Anne Michaels Emma Block

Meet the utterly irresistible Miss Petitfour (a name of unknown origin but possibly descended from bakers of tiny delicious cakes). She loves baking and making and dancing with her cats, but most of all she loves to fly. All she has to do is pick up a favourite tablecloth (preferably the one with the paisley print), catch the breeze and she swooshes off on an adventure – with her many cats (Minky, Misty, Taffy, Purrsia, Pirate, Mustard, Moutarde, Hemdala, Earring, Grigorovich, Clasby, Captain Captain, Captain Catkin, Captain Clothespin, Your Shyness and Sizzles) dangling paw-to-tail behind her. In five utterly captivating stories of gentle adventure, delicious edibles (with cheese for the cats), occasional peril and heart-zinging warmth, poet and novelist Anne Michaels (author of bestselling, award-winning Fugitive Pieces) makes a charming, purrfect debut as a children's author.

The Adventures of Odysseus and The Tale of Troy

by Padraic Colum Willy Pogány

This classic retelling of Homer's Illiad and Odyssey — written for young readers by Ireland's great poet and playwright — recalls the legendary characters of ancient Greece and their amazing adventures. Both epics are recounted here in The Adventures of Odysseus and The Tale of Troy.Youngsters will travel with Achilles, who, guided by the gods, seeks vengeance on the Trojans. They'll follow Odysseus on his perilous journey to the land of the Cyclops, a race of giants, each with a single eye in the middle of his forehead. They'll encounter Circe, the evil enchantress who turns Odysseus's men into swine; meet the terrible sea monster Charybdis, who, with Scylla, a six-headed serpent, threatens passing ships and their crews; and confront other wicked forces that attempt to keep Odysseus from returning to his faithful wife, Penelope.Unequaled as an introduction for youngsters to the classic myths, Colum's stirring tales, enhanced with 17 delightful illustrations by Willy Pogany, offer hours of thrill-packed reading.

The Adventures of Odysseus and The Tales of Troy: Revised Edition Of Original Version (Classics To Go)

by Padraic Colum

Also known as “The Children’s Homer,” this is Irish writer Padraic Colum’s retelling of the events of Homer’s Iliad and Odyssey for young people. Colum’s rich, evocative prose narrates the travails of Odysseus, King of Ithaca: his experiences fighting the Trojan War, and his ten years’ journey home to his faithful wife Penelope and his son Telemachus. (Summary by Elizabeth Klett )

The Adventures of Pinocchio

by Carlo Collodi

The lonely woodcarver Geppetto carves himself a son—a mischievous puppet he names Pinocchio who learns that he can become a real boy by doing good deeds.

The Adventures of Sherlock Holmes: First Of The Five Sherlock Holmes Short Story Collections, With Active Table Of Contents (Macmillan Collector's Library #22)

by Arthur Conan Doyle

The Adventures of Sherlock Holmes is perhaps the greatest collection of detective stories ever written. From his residence at 221B Baker Street, Sherlock Holmes solves a series of baffling and bizarre cases, including those of a man terrified by the arrival of an envelope containing orange pips, and a woman whose fiancé disappeared on his way to their wedding. Each story showcases the great detective's inimitable and extraordinary deductive powers, recounted to us by his faithful friend and colleague, Dr Watson. This Macmillan Collector's Library edition features an afterword by David Stuart Davies - a Fellow of the Royal Literary Fund and an authority on Sherlock Holmes.Designed to appeal to the booklover, the Macmillan Collector's Library is a series of beautiful gift editions of much loved classic titles. Macmillan Collector's Library are books to love and treasure.

The Adventures of Sherlock Holmes: First Of The Five Sherlock Holmes Short Story Collections, With Active Table Of Contents (Collins Classics #Vol. 9)

by Arthur Conan Doyle

HarperCollins is proud to present its new range of best-loved, essential classics.

The Adventures of Sherlock Holmes

by Arthur Conan Doyle

Venture back in time to Victorian London to join literature's greatest detective team — the brilliant Sherlock Holmes and his devoted assistant, Dr. Watson — as they investigate a dozen of their best-known cases. Contents: A Scandal in Bohemia -- The Red-Headed League -- A Case of Identity -- The Boscombe Valley Mystery -- The Five Orange Pips -- The Man With the Twisted Lip -- The Adventure of the Blue Carbuncle -- The Adventure of the Speckled Band -- The Adventure of the Engineer’s Thumb -- The Adventure of the Noble Bachelor -- The Adventure of the Beryl Coronet -- The Adventure of the Copper Beeches.

The Adventures of Tom Bombadil: Roverandom, Farmer Giles Of Ham, The Adventures Of Tom Bombadil, Smith Of Wootton Major

by J. R. Tolkien

This revised and expanded edition of Tolkien’s own Hobbit-inspired poetry includes previously unpublished poems and notes, and is beautifully illustrated by Narnia artist Pauline Baynes.

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