Browse Results

Showing 1 through 25 of 24,844 results

Zum Frühstück gibt's Apps: Der tägliche Kampf mit der Digitalen Ambivalenz

by Gerald Lembke Ingo Leipner

Wie wir in der neuen digitalen Welt die Orientierung verlieren – und wiedergewinnen Smartphone, Smart Home, Social Media: Das Internet ist allgegenwärtig und voller Verheißungen – intelligente Kommunikation, höchste Bequemlichkeit, unendlicher Spaß. Doch gleichzeitig wächst das Gefühl: Wir werden immer mehr zu Sklaven unserer Handys, Tablets und PCs, die gierig unsere Zeit verschlingen. Beginnen wir die reale Welt aus den Augen zu verlieren? Wir pendeln zwischen Oberflächlichkeit und Tiefe, zwischen Freiheit und Versklavung, zwischen Lust und Frust. Wohin der Blick am Bildschirm schweift – wir begegnen täglich der Digitalen Ambivalenz: Informationen überall und jederzeit, Freundschaften rund um den Globus, laufend spannende Ideen, die Wirtschaft und Gesellschaft auf den Kopf stellen – welch ein Segen!E-Mail-Terror, Smartphones im Dauereinsatz, Geheimdienste und Konzerne, die alle Daten absaugen – welch ein Fluch! Gewinnen Sie Ihre Orientierung im digitalen Dschungel zurück! Dieses Buch liefert praktische Tipps, wie Sie die neuen Medien bewusster einsetzen. So nutzen Sie die Digitalität, um Ziele und Ideen in der realen Welt zu verwirklichen. Geschichten aus dem Alltag illustrieren, wo Fallen im Netz lauern – und wie Sie ihnen ausweichen. So schaffen Sie sogar mehr Freiraum für „echte“ Kommunikation. Handfeste Informationen in unterhaltsamer Form: Zum Frühstück gibt´s Apps ist der Kompass für die neue digitale Welt. -----E-Mail-Fluten, Handy-Wahn, Shopping-Glück und Basisdemokratie im Netz – so vielfältig die digitale Welt ist, so facettenreich sind auch die Themen in Zum Frühstück gibt´s Apps. Die 18 Kapitel sind ein spannender Streifzug durch unseren Alltag, den Smartphone und Co. immer mehr beherrschen. Der rote Faden ist die Frage nach der Digitalen Ambivalenz. Was bringt die „schöne neue Welt“? Segen oder Fluch? Gewinn oder Verlust? Aufbruch oder Absturz? Mit diesen Fragen im Gepäck reisen die Autoren durch digitale Landschaften: Sie überlegen, wie viel Multitasking eine Hausarbeit an der Uni verträgt, ob die digitale Transformation in Unternehmen zu mehr Demokratie führt oder warum 3-Jährige auch gut ohne Tablets spielen können. Verlernen wir durch IT im Unterricht das Lernen? Schmeichelt Facebook nur der eigenen Eitelkeit? Wie schützen wir uns vor Shitstorms und Cybermobbing? Wer in der Digitalen Ambivalenz Orientierung finden will, dem bietet dieses Buch: Geschichten aus dem digitalen Alltag, die uns über die eigene Naivität schmunzeln lassen.Quergedachtes zu den Verführungen der IT-Industrie, die allzu oft das Blaue vom Himmel verspricht.Sofort umsetzbare Tipps, die für Beruf und Familie Wege im digitalen Dschungel aufzeigen. Zum Frühstück gibt´s Apps ist ein Appell zum bewussten Handeln in der digitalen Welt. Ein Buch, das die Widersprüche des Daten-Zeitalters aufzeigt! Humorvoll und mit analytischer Tiefe!

Zum Einfluss von Computeralgebrasystemen auf mathematische Grundfertigkeiten: Eine empirische Bestandsaufnahme (Essener Beiträge zur Mathematikdidaktik)

by Robert Neumann

Mit einer empirischen Studie untersucht Robert Neumann, ob sich Leistungsunterschiede von Studienanfängern im Bereich mathematischer Grundfertigkeiten auf den in der Schule verwendeten Taschenrechnertyp zurückführen lassen. Auf der Basis von Leistungstests mit über 450 Studierenden liefert der Autor einen empirisch gestützten Beitrag zu den Langzeitauswirkungen verschiedener Computeralgebrasysteme, die im Mathematikunterricht verwendet wurden. Dabei kann der Autor im Bereich der Interpretation von Funktionsgraphen signifikante Unterschiede feststellen. Seine Ergebnisse weisen darauf hin, dass es eine Gruppe von Schülern und Schülerinnen gibt, die bisher nicht im erhofften Maße von Rechnertechnologien profitieren. ​

Zum Einfluss digitaler Werkzeuge auf die Konstruktion mathematischen Wissens (Studien zur theoretischen und empirischen Forschung in der Mathematikdidaktik)

by Michael Rieß

Michael Rieß untersucht die qualitativen Unterschiede in der Konstruktion mathematischen Wissens nach einem Unterricht mit digitalen Werkzeugen. Dazu erarbeitet er zunächst auf der Basis allgemeiner Lerntheorien ein Wirkungsmodell für den Einfluss der im Mathematikunterricht verwendeten Werkzeuge auf individuelle mathematische Konzepte. Das Modell bildet die Grundlage für das Design der empirischen Studie, deren Ergebnisse im Kontext der entwickelten Theorie Einblicke in die mögliche Beantwortung der Fragestellung liefern. Der Autor identifiziert unterschiedliche Denkweisen, Lösungsstrategien und Verwendungen mathematischer Darstellungen und zeigt, dass insbesondere die beobachteten Differenzen Charakteristika aufweisen, die über die Verwendung unterschiedlicher Handlungsschemata hinausgehen. Dies stützt die Annahme, dass der Umgang mit verschiedenen Werkzeugen zu fundamentalen Änderungen individueller mathematischer Konzepte führen kann.

Zukunft der Arbeit in Industrie 4.0

by Alfons Botthof Ernst Andreas Hartmann

Das Zukunftsprojekt „Industrie 4.0“, das ein zentrales Element der Hightech-Strategie der Bundesregierung darstellt, zielt auf die Informatisierung der klassischen Industrien, wie z. B. der industriellen Produktion. Auf dem Weg zum Internet der Dinge soll durch die Verschmelzung der virtuellen mit der physikalischen Welt zu Cyber-Physical Systems und dem dadurch möglichen Zusammenwachsen der technischen Prozesse mit den Geschäftsprozessen der Produktionsstandort Deutschland in ein neues Zeitalter geführt werden. Das Technologieprogramm „Autonomik für Industrie 4.0“ des Bundesministeriums für Wirtschaft und Energie (BMWi) ist Teil des Zukunftsprojekts „Industrie 4.0“. Im Kontext dieses Programms ist der vorliegende Band entstanden. Das Buch gibt einen Überblick über mögliche Wege in die die Zukunft der Arbeit unter den Bedingungen von Autonomik und Industrie 4.0. Zentrale Herausforderungen, Chancen und Risiken werden aus Sicht der Forschung, der Industrie und der Sozialpartner benannt. Beispielhafte Gestaltungslösungen aus den Bereichen Produktions- und Automatisierungstechnik, Robotik, Virtual Engineering, Landmaschinen und Lernfabriken illustrieren die im Buch dargestellten Trends.

Zoho For Dummies

by Steve Holzner

A great way to get started on this new, FREE, Web-based productivity and collaboration tool Zoho is a very cool-and free-alternative to Microsoft Office. Known as "cloud" computing because it's totally Web-based, Zoho provides 18 different applications to help you write documents, create spreadsheets, send e-mail, and much more. People love it, but what it doesn't offer are extensive help files, so that's where this practical book comes in. Zoho For Dummies shows you how to use Zoho's most widely used applications, including Zoho Writer, Zoho Notebook, Zoho Show, Zoho Sheet, Zoho DB, Zoho Mail, Zoho Planner, Zoho CRM, and Zoho Projects. You'll get thoroughly up to speed on all common tasks and discover enough tips and tricks to get you power-using Zoho in no time. Zoho is a free, Web-based alternative to Microsoft Office launched in 2007; it is considered to be "cloud computing" because it is categorized as Software as a Service (SaaS) and Web-based The book guides you through common tasks and provides tips and tricks to maximize your productivity and minimize hassle Covers Zoho Writer, Zoho Notebook, Zoho Show, Zoho Sheet, Zoho DB, Zoho Mail, Zoho Planner, Zoho CRM, and Zoho Projects Also provides information about sharing content, scheduling, and more Get your head in the clouds with this friendly guide to the exciting new Zoho "cloud" alternative to Microsoft Office.

ZK Developer's Guide: Developing Responsive User Interfaces For Web Applications Using Ajax, Xul, And The Open-source Zk Rich Web Client Development Framework

by Jurgen Schumacher Markus Stauble

ZK is an open-source web development framework that enables web applications to have the rich user experiences and low development costs that desktop applications have had for years. ZK includes an Ajax-based event-driven engine, rich sets of XML User Interface Language (XUL) and XHTML components, and a markup language. The ZK rich client framework takes the so-called server-centric approach: the content synchronization of components and the event pipelining between clients and servers are automatically done by the engine and Ajax plumbing codes are completely transparent to web application developers. Therefore, the end users get rich user interfaces with similar engaged interactivity and responsiveness to that of desktop applications, while for programmers, development remains similar in simplicity to that of desktop applications. This book is a Developer's Guide that steps you through the ZK framework with examples. It starts with installing and configuring ZK and takes you on to integrate it with other frameworks. By the time you are through the book you will be able to build an application on your own.

Zip Drive and Disk (UEB uncontracted)

by Rnib

This page shows images of a Zip disk and a Zip drive. They are separated by a thin vertical line. There is a locator dot shown, which will be at the top left of the page when the image is the right way up. On the left is a top view of a Zip disk and to the right is a drive viewed from the top. Zip disk: This top view of a disk shows a cover at the top of the image. It slides to the left to give access to the magnetic disk inside the casing. There is a label at the bottom for listing the contents of the disk. Zip drive: On the right of the page is an image of the drive seen from the top. At the top of the image is the casing of the drive. Down the page is a clear window with part of a disk visible through it. At the bottom of the page is the remaining portion of the disk with an arrow to the left of it to show the disk being inserted. To the right of the disk are two indicator lights and an eject button. On the right hand edge of the image, at the top and bottom, are two rubber feet to stand the drive on.

Zip Drive and Disk (UEB contracted)

by Rnib

This page shows images of a Zip disk and a Zip drive. They are separated by a thin vertical line. There is a locator dot shown, which will be at the top left of the page when the image is the right way up. On the left is a top view of a Zip disk and to the right is a drive viewed from the top. Zip disk: This top view of a disk shows a cover at the top of the image. It slides to the left to give access to the magnetic disk inside the casing. There is a label at the bottom for listing the contents of the disk. Zip drive: On the right of the page is an image of the drive seen from the top. At the top of the image is the casing of the drive. Down the page is a clear window with part of a disk visible through it. At the bottom of the page is the remaining portion of the disk with an arrow to the left of it to show the disk being inserted. To the right of the disk are two indicator lights and an eject button. On the right hand edge of the image, at the top and bottom, are two rubber feet to stand the drive on.

Zip Drive and Disk (large print)

by Rnib

This page shows images of a Zip disk and a Zip drive. They are separated by a thin vertical line. There is a locator dot shown, which will be at the top left of the page when the image is the right way up. On the left is a top view of a Zip disk and to the right is a drive viewed from the top. Zip disk: This top view of a disk shows a cover at the top of the image. It slides to the left to give access to the magnetic disk inside the casing. There is a label at the bottom for listing the contents of the disk. Zip drive: On the right of the page is an image of the drive seen from the top. At the top of the image is the casing of the drive. Down the page is a clear window with part of a disk visible through it. At the bottom of the page is the remaining portion of the disk with an arrow to the left of it to show the disk being inserted. To the right of the disk are two indicator lights and an eject button. On the right hand edge of the image, at the top and bottom, are two rubber feet to stand the drive on.

Zimbra: Implement, Administer And Manage; Get Your Organization Up And Running With Zimbra, Fast

by Joshue O Connor

This book is a fast and easy read, taking the reader from the inception of an idea, to a fully working cash-generating website built on Joomla! This book is suitable for business people with a medium level of technical skill who need a good primer on how to implement a cash-generating website. Those unfamiliar with Joomla! Would benefit from reading Building Websites with Joomla! 1.5 Beta 1.

Zhang Functions and Various Models

by Yunong Zhang Dongsheng Guo

This book focuses on solving different types of time-varying problems. It presents various Zhang dynamics (ZD) models by defining various Zhang functions (ZFs) in real and complex domains. It then provides theoretical analyses of such ZD models and illustrates their results. It also uses simulations to substantiate their efficacy and show the feasibility of the presented ZD approach (i.e., different ZFs leading to different ZD models), which is further applied to the repetitive motion planning (RMP) of redundant robots, showing its application potential.

ZeroMQ

by Faruk Akgul

A practical, step-by-step example-rich tutorial. If you are a C developer who wants to learn about ZeroMQ, this book is for you. It is assumed that the reader has C experience at some level but prior ZeroMQ knowledge is not expected.

Zero Outage: Putting ICT Quality First in the Digital Era (Management for Professionals)

by Ferri Abolhassan Stephan Kasulke Jasmin Bensch

This reference book shows how the Zero Outage method leads to more stability in operations, more reliability in projects and, ultimately, to greater customer satisfaction. It explains why clear standards for platforms, processes and personnel are essential for ensuring high ICT quality from end to end and what to look out for during changes – the most common cause of IT outages. Readers also learn how to resolve errors as quickly as possible and permanently eliminate them, and why industry-wide collaboration will only be possible with a shared standard of quality. This book is a practical introduction to making your ICT world even more failsafe and efficient. The authors share key knowledge in quality management and offer an exclusive insight into their extensively tested and continually enhanced formula for success: the Zero Outage approach.

Zero Outage: Kompromisslose Qualität in der IT im Zeitalter der Digitalisierung

by Ferri Abolhassan Stephan Kasulke Jasmin Bensch

Das Fachbuch zeigt, wie die Zero-Outage-Methode zu mehr Stabilität im Betrieb, mehr Zuverlässigkeit in Projekten und letztlich zu einer größeren Kundenzufriedenheit führt. Es verdeutlicht, weshalb klare Standards bei Plattformen, Prozessen und Personal unverzichtbar sind, um eine hohe ICT-Qualität von Ende zu Ende sicherzustellen und worauf es bei Changes – den häufigsten Ursachen für IT-Ausfälle – ankommt. Zudem erfahren die Leser, wie man Störungen schnellstmöglich behebt und dauerhaft abstellt und warum die Zusammenarbeit von ICT-Anbietern künftig nur mit einem gemeinsamen Qualitätsstandard gelingen kann. So dient dieses Buch als praxisnahe Anleitung, die eigene ICT-Welt noch ausfallsicherer und leistungsfähiger zu machen. Dazu teilen die Autoren ihre wichtigsten Erkenntnisse im Qualitätsmanagement und geben einen exklusiven Einblick in ihr – über viele Jahre erprobtes und kontinuierlich weiterentwickeltes – Erfolgsrezept: den Zero-Outage-Ansatz.

Zenoss Core Network and System Monitoring: Michael Badger

by Michael Badger

The book starts by covering installation and configuration, before moving onto administration and dashboard usage.The book contains step-by-step instructions for setting up and using a working, capable Zenoss system. From small business to a large enterprise, this books helps organizations collect data, monitor, and report on their IT assets. Zenoss Core offers a feature-rich, accessible solution to organizations that lack the financial resources to purchase a proprietary monitoring solution or the technical resources. This book makes no distinction about your existing systems management knowledge or lack; thereof and assumes everyone is new to Zenoss Core. The emphasis is on configuring and administering a monitoring environment from the comforts of a graphical web interface.

Zenoss Core 3.x Network and System Monitoring

by Michael Badger

The book starts by covering installation and configuration, before moving on to administration and dashboard usage. It contains step-by-step instructions for setting up and using a working, capable Zenoss system. This book is written primarily for network and systems administrators who are monitoring their IT assets with Zenoss Core or who plan to monitor them. In reality, this book will benefit anyone, regardless of job title, who recognizes the importance of proactively monitoring the servers, routers, computers, websites, and devices that connect companies to customers.

Zend Framework 2 Cookbook

by Josephus Callaars

This book is written in a practical, cookbook style with numerous examples and recipes. This style allows you to go both directly to your topic of interest or follow topics throughout a chapter to gain an in-depth knowledge of certain areas.'Zend Framework 2 Cookbook" is for PHP developers who are fairly advanced in programming in PHP. It will also be useful for developers who have a keen interest in expanding their knowledge outside the boundaries of simply scripting pages together. As unit testing and MVC will be discussed, it is beneficial for the reader to know what these technologies are, although experience with developing applications is not necessarily essential.

Zend Framework 2 Application Development

by Christopher Valles

The book is really pragmatic, focusing on the key aspects you usually need to create an application. We skip the boring theory and jump straight to the action. Also, the examples don't try to be perfect, they just show the topic in question or the tool/components we are using. Here the focus is on the framework itself not on how to architect applications. The book will spend a lot of time reviewing the examples and each chapter is created around the example used to explain the topics so the example is first, then the explanation.This book is great for you if you are new to Zend Framework 2 and are looking to get a practical approach in how to use the framework. This book will be also really helpful if you are a Zend Framework 1 user but you want to adapt you knowledge to the new version of the framework. It's assumed that you will have good experience using PHP and specially with the Object Oriented programming paradigm.

Zend Framework 2.0 by Example: Beginner's Guide

by Krishna Shasankar V

Zend Framework 2.0 by Example: Beginner's Guide is a step-by-step guide that aims to empower you to build web applications packed with some really exciting features using Zend Framework 2.0.If you are a PHP Developer who is new to Zend Framework, but you want to get hands-on with the product quickly, this book is for you. Basic knowledge of object oriented programming with PHP is expected.

Zend Framework 1.8 Web Application Development: Design, Develop, And Deploy Feature-rich Php Web Applications With This Mvc Framework

by Keith Pope

This book is an example-driven tutorial that takes you through the process of building Model-View-Controller-based web applications. You will create and develop a storefront application. It also covers common mistakes and best practices that will be helpful for developers. This book is for PHP web developers who want to get started with Zend Framework. If you are already using this framework, you will learn how to use it in the best way and produce better applications. Basic knowledge of Object Oriented design will be helpful.

Zen Cart: E-commerce Application Development : A Step-by-step Developer's Guide

by Suhreed Sarkar

This is a highly practical book that can act as a reference material to which you will want to return again and again. The discussion in the book is right up-to-the point and it is filled with ample practical examples. This book is primarily for professional developers interested in building, enhancing, or extending Zen Cart sites for customers. It is also a useful reference for those who have got Zen Cart running on their own store, and want to improve it. It will also benefit those who want to migrate from osCommerce or other engines to Zen Cart.

Zeichen und Grafik: Logo - Infografik - 2D-/3D-Grafik (Bibliothek der Mediengestaltung)

by Peter Bühler Patrick Schlaich Dominik Sinner

Dieser Band der „Bibliothek der Mediengestaltung“ behandelt die Gestaltung von Zeichen wie Piktogramme, Icons und Logos sowie von Infografiken. Außerdem thematisiert der Band die Erstellung von 2D- und 3D-Grafiken. Für diese Bibliothek wurden die Themen des Kompendiums der Mediengestaltung neu strukturiert, vollständig überarbeitet und in ein handliches Format gebracht. Leitlinien waren hierbei die Anpassung an die Entwicklungen in der Werbe- und Medienbranche sowie die Berücksichtigung der aktuellen Rahmenpläne und Studienordnungen sowie Prüfungsanforderungen der Ausbildungs- und Studiengänge.Die Bände der „Bibliothek der Mediengestaltung“ enthalten zahlreiche praxisorientierte Aufgaben mit Musterlösungen und eignen sich als Lehr- und Arbeitsbücher an Schulen sowie Hochschulen und zum Selbststudium.

ZBrush Professional Tips and Techniques

by Paul Gaboury

Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.

ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games

by Scott Spencer

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

ZBrush 4 Sculpting for Games Beginner's Guide: Beginner's Guide

by Manuel Scherer

In DetailZBrush is a fantastic tool for creating models for use in computer games. Using a wide range of powerful tools you can create models for vehicles, props, environments, and characters.This book makes creating game art in ZBrush fast and easy. It covers everything you need to create models of all kinds for your game projects, even if you've never used ZBrush before.Built around four complete ZBrush projects, the book gives you everything you need to sculpt props, vehicles, and creatures in ZBrush. You'll start by creating a "spooky tree" model, mastering the sculpting, texturing, and decoration skills that are essential for all ZBrush topics. Next you'll move to man-made objects with a sci-fi drone. Next you'll see how to sculpt monsters and other creatures, deal with cloth and other soft materials, and prepare the model to become an animated, controllable character in a game. The final project returns to machines, building a complete, detailed spaceship for use in your sci-fi games.The only book to teach you everything about the best diagramming software for the MacintoshApproachThis guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this is the book for you.Who this book is forThis book is for all digital artists or game developers who want to create their own 3D sculptures in ZBrush. No experience with ZBrush is required - it's suitable for complete beginners and intermediate users.

Refine Search

Showing 1 through 25 of 24,844 results