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Yahoo User Interface 2.x Cookbook

by Matt Snider

In DetailThe Yahoo! User Interface (YUI) Library is a set of utilities and controls, written in JavaScript, for building richly interactive web applications using techniques such as DOM scripting, DHTML, and AJAX. Although you can create stylish Internet applications by modifying its default components, even advanced users find it challenging to create impressive feature-rich Internet applications using YUI.This book will help you learn how to use YUI 2.x to build richer, more interactive web applications that impress clients and wow your friends. It has recipes explaining over twenty-five YUI components, showing how to use them, and how to configure them to meet your needs. Each covered component will have extractable code samples that showcase the common ways that the component is used.The book starts by explaining the core features of YUI 2.x, the utilities that the rest of the library depends on and that will make your life easier. It then explains how to build UI components and make AJAX requests using the YUI framework. Each recipe will cover the most common ways to use a component, how to configure it, and then explain any other features that may be available. We wrap things up by looking at some of the recent beta components and explain how to use them, and how they may be useful on your web application.For each of the recipes, there is an introductory example, then more advanced examples, followed by an explanation of how the component works and what YUI is doing. For more experienced developers, most recipes also include additional discussion of the solution, explaining to further customize and enhance the component.This practical book, packed with easy-to-follow recipes, will help you create modern rich internet applications using the most powerful components of Yahoo! User Interface Library (YUI)ApproachThis book contains recipes that showcase the common components of YUI, providing suggested examples of use, and a detailed explanation. Except for the first three chapters, which cover the 3 components of YUI that form the foundation for all other components, this book is not meant to be read cover-to-cover. Each recipe is presented as a separate, standalone entity and reading of other prior recipes is not required. Each chapter tackles a particular component or set of related components, introducing the component and explaining how to use it.Who this book is forIf you are a web application developer and have some prior experience with or interest in using YUI 2.x to improve the UI of their web applications, then this book is for you. It assumes the reader has prior knowledge of JavaScript, HTML, CSS, and basic understanding of how a website works. This book provides an easy-to-use guide for implementing YUI 2.x components, and does not require an expertise in either JavaScript or YUI.

XV Mediterranean Conference on Medical and Biological Engineering and Computing – MEDICON 2019: Proceedings of MEDICON 2019, September 26-28, 2019, Coimbra, Portugal (IFMBE Proceedings #76)

by Paulo De Carvalho Jorge Henriques Nuno Neves

This book gathers the proceedings of MEDICON 2019 – the XV Mediterranean Conference on Medical and Biological Engineering and Computing – which was held in September 26-28, 2019, in Coimbra, Portugal. A special emphasis has been given to practical findings, techniques and methods, aimed at fostering an effective patient empowerment, i.e. to position the patient at the heart of the health system and encourages them to be actively involved in managing their own healthcare needs. The book reports on research and development in electrical engineering, computing, data science and instrumentation, and on many topics at the interface between those disciplines. It provides academics and professionals with extensive knowledge on cutting-edge techniques and tools for detection, prevention, treatment and management of diseases. A special emphasis is given to effective advances, as well as new directions and challenges towards improving healthcare through holistic patient empowerment.

XSLT For Dummies (For Dummies Ser.)

by Richard Wagner

Restructuring information in an XML document so that it works in other formats used to be a time-consuming ordeal involving lots of blood, sweat, and tears. Now XSLT (Extensible Stylesheet Language Transformations) makes the process nearly instantaneous. Just provide an example of the kind of information you’d like to see, and XSLT does the rest. With XSLT you can effortlessly transform XML documents into virtually any kind of output, including other XML documents and HTML pages. But mastering XSLT can be tricky, especially if you’ve never worked with XML or HTML; and most books on the subject are written for people who have. Here comes XSLT For Dummies to the rescue! XSLT For Dummies is your ticket to quickly mastering XSLT—no matter what your prior programming experience. Writing in easygoing, plain English, XML pro Richard Wagner provides expert advice, step-by-step guidance, and tons of crystal-clear examples to help you harness the power of XSLT to transform documen ts. In no time you’ll: Understand how XSLT works with XSL and XPath Experiment with templates, stylesheets, and expressions Perform HTML transformations Master XPath data types and functions Combine XSLT stylesheets Explore cool XSLT programming tricks XSLT For Dummies works from the ground up, starting with a practical introduction of the “X-Team”—XML, XSL, XSLT, and X-Path—and instructions on how to write a XSLT stylesheet. From there it quickly moves onward and upward through the whole range of important XSLT topics, including: Transforming with stylesheets Understanding and using template rules Using XPath to locate nodes in XML documents Combining XSLT stylesheets and adding processing instructions Debugging XSLT transformations Ten XSLT processors available online It doesn’t matter whether you’re a babe in the woods who can’t tell a “tag” from an element, or you’re an old pro at creating XML documents, XSLT For Dummies offers you a fun, easy way to explore and take full advantage of Extensible Stylesheet Language Transformations.

XSLT 2.0 and XPath 2.0 Programmer's Reference

by Michael Kay

Combining coverage of both XSLT 2.0 and XPath 2.0, this book is the definitive reference to the final recommendation status versions of both specifications. The authors start by covering the concepts in XSLT and XPath, and then delve into elements, operators, expressions with syntax, usage, and examples. Some of the specific topics covered include XSLT processing model, stylesheet structure, serialization, extensibility, and many others. In addition to online content that includes error codes, the book also has case studies you'll find applicable to your own challenges.

XSLT 2.0 and XPath 2.0 Programmer's Reference

by Michael Kay

Combining coverage of both XSLT 2.0 and XPath 2.0, this book is the definitive reference to the final recommendation status versions of both specifications. The authors start by covering the concepts in XSLT and XPath, and then delve into elements, operators, expressions with syntax, usage, and examples. Some of the specific topics covered include XSLT processing model, stylesheet structure, serialization, extensibility, and many others. In addition to online content that includes error codes, the book also has case studies you'll find applicable to your own challenges.

XNA 4 3D Game Development by Example Beginner's Guide: Beginner's Guide

by Kurt Jaegers

In DetailMove beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.ApproachThis book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game.Who this book is forThis book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the C# programming language and 2D XNA concepts are helpful, but not required.

XNA 4.0 Game Development by Example: Beginner's Guide

by Kurt Jaegers

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.

XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Beginner's Guide

by Kurt Jaegers

In DetailXNA Game Studio enables hobbyists and independent game developers to easily create video games, and now gives that power to Visual Basic developers. XNA lets you bring your creations to life on Windows, the Xbox 360 and the Windows Phone platforms. The latest release of XNA has added support to Visual Basic and therefore, Visual Basic developers now have the power to give life to their creativity with XNA.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It presents four different games, including a puzzler, space shooter, multi-axis shoot 'em up, and a jump-and-run platformer. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity.This book details the creation of four games, all in different styles, from start to finish using Visual Basic and the Microsoft XNA framework. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.A step-by-step tutorial for using Visual Basic with Microsoft XNA to create four different styles of video games.ApproachThis book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game.Who this book is forIf you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.

XML For Dummies

by Ed Tittel Lucinda Dykes

See how XML works for business needs and RSS feeds Create consistency on the Web, or tag your data for different purposes Tag -- XML is it! XML tags let you share your format as well as your data, and this handy guide will show you how. You'll soon be using this markup language to create everything from Web sites to business forms, discovering schemas and DOCTYPES, wandering the Xpath, teaming up XML with Office 2003, and more. Discover how to * Make information portable * Use XML with Word 2003 * Store different types of data * Convert HTML documents to XHTML * Add CSS to XML * Understand and use DTDs

XML For Dummies

by Ed Tittel Lucinda Dykes

See how XML works for business needs and RSS feeds Create consistency on the Web, or tag your data for different purposes Tag -- XML is it! XML tags let you share your format as well as your data, and this handy guide will show you how. You'll soon be using this markup language to create everything from Web sites to business forms, discovering schemas and DOCTYPES, wandering the Xpath, teaming up XML with Office 2003, and more. Discover how to * Make information portable * Use XML with Word 2003 * Store different types of data * Convert HTML documents to XHTML * Add CSS to XML * Understand and use DTDs

XML and Web Technologies for Data Sciences with R (Use R!)

by Deborah Nolan Duncan Temple Lang

Web technologies are increasingly relevant to scientists working with data, for both accessing data and creating rich dynamic and interactive displays. The XML and JSON data formats are widely used in Web services, regular Web pages and JavaScript code, and visualization formats such as SVG and KML for Google Earth and Google Maps. In addition, scientists use HTTP and other network protocols to scrape data from Web pages, access REST and SOAP Web Services, and interact with NoSQL databases and text search applications. This book provides a practical hands-on introduction to these technologies, including high-level functions the authors have developed for data scientists. It describes strategies and approaches for extracting data from HTML, XML, and JSON formats and how to programmatically access data from the Web. Along with these general skills, the authors illustrate several applications that are relevant to data scientists, such as reading and writing spreadsheet documents both locally and via Google Docs, creating interactive and dynamic visualizations, displaying spatial-temporal displays with Google Earth, and generating code from descriptions of data structures to read and write data. These topics demonstrate the rich possibilities and opportunities to do new things with these modern technologies. The book contains many examples and case-studies that readers can use directly and adapt to their own work. The authors have focused on the integration of these technologies with the R statistical computing environment. However, the ideas and skills presented here are more general, and statisticians who use other computing environments will also find them relevant to their work.Deborah Nolan is Professor of Statistics at University of California, Berkeley.Duncan Temple Lang is Associate Professor of Statistics at University of California, Davis and has been a member of both the S and R development teams.

XML and JSON Recipes for SQL Server: A Problem-Solution Approach

by Alex Grinberg

Quickly find solutions to dozens of common problems encountered while using XML and JSON features that are built into SQL Server. Content is presented in the popular problem-solution format. Look up the problem that you want to solve. Read the solution. Apply the solution directly in your own code. Problem solved!This book shows how to take advantage of XML and JSON to share data and automate tasks. JSON is commonly used to move data back and forth between the database and front-end applications, often running in a browser. This book shows all you need to know about transforming query results into JSON format, and back again. Also covered are the processes and techniques for moving data into and out of XML format for business intelligence and other purposes, such as when transferring data from a reporting system into a data warehouse, or between different database brands such as between SQL Server and Oracle.Microsoft intensively implements XML in SQL Server, and in many related products. Execution plans are generated in XML format, and this book shows you how to parse those plans and automate the detection of performance problems. The relatively new Extended Events feature writes tracing data into XML files, and the recipes in this book help in parsing those files. XML is also used in SQL Server's BI tool set, including in SSIS, SSR, and SSAS. XML is used in many configuration files, and is even behind the construction of DDL triggers. In reading this book you’ll dive deeply into the features that allow you to build and parse XML, and also JSON, which is a specific format of XML used to transmit objects in a web-friendly format between a database and its front-end applications.What You Will LearnBuild XML and JSON objects in support of automation and data transferImport and parse XML and JSON from operating system filesBuild appropriate indexes on XML objects to improve query performanceMove data from query result sets into JSON format, and back againAutomate the detection of database performance problems by querying and parsing the database’s own execution plansReplace external and manual JSON processes with SQL Server's internal, JSON functionalityWho This Book Is ForDatabase administrators, .NET developers, business intelligence developers, and other professionals who want a deep and detailed skill set around working with XML and JSON in a SQL Server database environment. Web developers will particularly find the book useful for its coverage of transforming database result sets into JSON text that can be transmitted to front-end web applications.

XIII Mediterranean Conference on Medical and Biological Engineering and Computing 2013: MEDICON 2013, 25-28 September 2013, Seville, Spain (IFMBE Proceedings #41)

by Laura M. Roa Romero

The general theme of MEDICON 2013 is "Research and Development of Technology for Sustainable Healthcare". This decade is being characterized by the appearance and use of emergent technologies under development. This situation has produced a tremendous impact on Medicine and Biology from which it is expected an unparalleled evolution in these disciplines towards novel concept and practices. The consequence will be a significant improvement in health care and well-fare, i.e. the shift from a reactive medicine to a preventive medicine. This shift implies that the citizen will play an important role in the healthcare delivery process, what requires a comprehensive and personalized assistance. In this context, society will meet emerging media, incorporated to all objects, capable of providing a seamless, adaptive, anticipatory, unobtrusive and pervasive assistance. The challenge will be to remove current barriers related to the lack of knowledge required to produce new opportunities for all the society, while new paradigms are created for this inclusive society to be socially and economically sustainable, and respectful with the environment. In this way, these proceedings focus on the convergence of biomedical engineering topics ranging from formalized theory through experimental science and technological development to practical clinical applications.

Xen Virtualization: A Fast And Practical Guide To Supporting Multiple Operating Systems With The Xen Hypervisor

by Prabhakar Chaganti

Each chapter is a collection of practical tasks that demonstrate how to achieve common virtualization tasks ou then learn how it works so that you can apply this knowledge to your Xen installation and environment. This book is for Linux administrators who want to use Xen virtualization for development, testing, virtual hosting, or operating systems training.

XDA Developers' Android Hacker's Toolkit: The Complete Guide to Rooting, ROMs and Theming

by Jason Tyler

Make your Android device truly your own Are you eager to make your Android device your own but you're not sure where to start? Then this is the book for you. XDA is the world's most popular resource for Android hacking enthusiasts, and a huge community has grown around customizing Android devices with XDA. XDA's Android Hacker's Toolkit gives you the tools you need to customize your devices by hacking or rooting the android operating system. Providing a solid understanding of the internal workings of the Android operating system, this book walks you through the terminology and functions of the android operating system from the major nodes of the file system to basic OS operations. As you learn the fundamentals of Android hacking that can be used regardless of any new releases, you'll discover exciting ways to take complete control over your device. Teaches theory, preparation and practice, and understanding of the OS Explains the distinction between ROMing and theming Provides step-by-step instructions for Droid, Xoom, Galaxy Tab, LG Optimus, and more Identifies the right tools for various jobs Contains new models enabling you to root and customize your phone Offers incomparable information that has been tried and tested by the amazing XDA community of hackers, gadgeteers, and technicians XDA's Android Hacker's Toolkit is a simple, one-stop resource on hacking techniques for beginners.

XDA Developers' Android Hacker's Toolkit: The Complete Guide to Rooting, ROMs and Theming

by Jason Tyler

Make your Android device truly your own Are you eager to make your Android device your own but you're not sure where to start? Then this is the book for you. XDA is the world's most popular resource for Android hacking enthusiasts, and a huge community has grown around customizing Android devices with XDA. XDA's Android Hacker's Toolkit gives you the tools you need to customize your devices by hacking or rooting the android operating system. Providing a solid understanding of the internal workings of the Android operating system, this book walks you through the terminology and functions of the android operating system from the major nodes of the file system to basic OS operations. As you learn the fundamentals of Android hacking that can be used regardless of any new releases, you'll discover exciting ways to take complete control over your device. Teaches theory, preparation and practice, and understanding of the OS Explains the distinction between ROMing and theming Provides step-by-step instructions for Droid, Xoom, Galaxy Tab, LG Optimus, and more Identifies the right tools for various jobs Contains new models enabling you to root and customize your phone Offers incomparable information that has been tried and tested by the amazing XDA community of hackers, gadgeteers, and technicians XDA's Android Hacker's Toolkit is a simple, one-stop resource on hacking techniques for beginners.

Xcode 6 Essentials

by Jayant Varma

This book is aimed at developers who want to make applications for Apple devices with Xcode. iOS developers who have experience using other frameworks and languages can now migrate to Xcode and build creative, native apps.

Xcode 4 iOS Development Beginner's Guide

by Steven F. Daniel

This step-by-step book guides you through the process of creating awesome iPhone apps using Xcode 4. As a beginner's guide, it focuses on getting you through all the major learning points in a smooth, logical order while showing you how to avoid some common pitfalls. If you want to learn how to build iPhone applications that compete with the rest and make your mark within the iPhone industry, this book is for you. You should have some basic programming experience with Objective-C, and a good understanding of OOP, as well as some knowledge of database design. No knowledge of Xcode 4 is required.

Xcode 4 Cookbook

by Steven F. Daniel

This is a Cookbook with easy-to-follow recipes containing practical and detailed examples which are all fully backed up with code, illustrations, and tips. If you ever wanted to build applications that integrate Facebook, iCloud, Core Location, and the Core Motion frameworks into your own applications then this book is for you. You should have a good knowledge and programming experience with Objective-C and have used Xcode 4 and iOS 5.

Xamarin Mobile Development for Android Cookbook

by Matthew Leibowitz

Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book • Create a number of Android applications using the Xamarin Android platform • Extensively integrate your Android devices with other Android devices to enhance your app creation experience • A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn • Install and use Xamarin.Android with Xamarin Studio and Visual Studio • Design an app's user interface for multiple device configurations • Store and protect data in databases, files, and on the cloud • Utilize lists and collections to present data to the user • Communicate across the network using NFC or Bluetooth • Perform tasks in the background and update the user with notifications • Capture and play multimedia, such as video and audio, with the camera • Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.

Xamarin Mobile Application Development for iOS

by Paul F. Johnson

This book is a standard tutorial aimed at teaching you everything you need to know about iOS app development using Xamarin.This book is written for those who are new to iOS app development as well as more experienced developers who just need a quick reference book. It is assumed that you are already comfortable using C#. Those teaching iOS to new students will also find this book invaluable as a form of reference material.

Xamarin Mobile Application Development for Android - Second Edition

by Nilanchala Panigrahy

Develop, test, and deliver fully-featured Android applications using Xamarin About This Book • Build and test multi-view Android applications using Xamarin.Android • Work with device capabilities such as location sensors and the camera • A progressive, hands-on guide to develop stunning Android applications using Xamarin Who This Book Is For If you are a C# developer who wants to develop Android apps and enhance your existing skill set, then this book is ideal for you. Good working knowledge of C#, .NET, and object-oriented software development is assumed. What You Will Learn • Build a multi-view, orientation-aware Android application with navigation • Lay out content using the LinearLayout, RelativeLayout, and TableLayout layout managers • Use a ListView (AdapterView) and Adapter to build a view that is populated from server data • Consume REST web service to perform GET, UPDATE, DELETE operation • Use Android SQLite for data persistence and caching • Capture the current location of a device, determine the street address, and integrate with the map app • Test, debug, and deploy an Android app In Detail Technology trends come and go, but few have generated the excitement, momentum, or long-term impact that mobile computing has. Mobile computing impacts people's lives at work and at home on a daily basis. Many companies and individual developers are looking to become a part of the movement but are unsure how to best utilize their existing skills and assets. The Xamarin suite of products provides new opportunities to those who already have a significant investment in C# development skills and .NET code bases, and would like to enter into this new, exciting world. This example-oriented guide provides a practical approach to quickly learn the fundamentals of Android app development using C# and Xamarin.Android. It will lead you through building an Android app step-by-step with steadily increasing complexity. Beginning with an overview of the Android and Xamarin platforms to provide you with a solid understanding of the underlying platform, we gradually walk through building and testing a Points of Interest Android app using C# and the Xamarin.Android product. You will learn to create ListView and add detail view to your Android application. You will handle application behaviors on orientation changes, before learning the different techniques to manage resources and layouts to support multiple screen sizes. You will then access a SQLite database in a cross-platform way and add location features to your application. Finally, you will add camera integration to your application and deploy your app to the various Android app stores. Style and approach An example-oriented, comprehensive guide to gain an understanding of both the Android and Xamarin platforms.

Xamarin Mobile Application Development for Android

by Mark Reynolds

A step-by-step tutorial that follows the development of a simple Android app from end to end, through troubleshooting, and then distribution. The language used assumes a knowledge of basic C#. If you are a C# developer with a desire to develop Android apps and want to enhance your existing skill set, then this book is for you. It is assumed that you have a good working knowledge of C#, .NET, and object-oriented software development. Familiarity with rich client technologies such as WPF or Silverlight is also helpful, but not required.

Xamarin Mobile Application Development: Cross-Platform C# and Xamarin.Forms Fundamentals

by Dan Hermes

Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store.Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience.Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project?Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library.SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions.This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability.Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com.This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

Xamarin.Forms Solutions

by Gerald Versluis Steven Thewissen

Use the solutions provided in this book to handle common challenges in Xamarin.Forms that are encountered on a daily basis. Working examples and techniques are presented that you can modify and drop directly into your own projects. You will be able to deliver working code faster than ever. Examples are made available through GitHub, maximizing the convenience and value this book provides to Xamarin.Forms developers. Solutions in the book are organized broadly into problem domains such as user interface for applications, data and security, connectivity and external services, and more. Within each domain the book presents specific solutions addressing challenges that are commonly faced. Under data and security, for example, you’ll find specific solutions around storing login credentials, local data caching, and sending authorization tokens in HTTP requests. Not only do the solutions in the book solve specific problems, they also present best practices that can inform and improve the quality of the code that you write. Xamarin.Forms Solutions is chock full of practical advice and code examples that no Xamarin.Forms programmer will want to be without. The basics of Xamarin.Forms are provided for beginning developers.What You'll LearnKnow the in-depth basics of Xamarin.Forms and the inner workingsCreate custom renderers and dependency servicesManage the appearance of user interfaces through styling and theming, layout options, rotation, and animationBuild sophisticated user interfaces using a variety of controls that allow for PDF viewing, barcode interpretation, searching and finding, and other controlsSecure your applications, and communicate securely with services via HTTP requestsSign and deploy your apps and optimize the binary file sizeWho This Book Is ForThose building mobile applications on the Xamarin platform for iOS and Android. By mixing together the solutions and a thorough explanation of the basics of Xamarin.Forms, the book spans the needs of beginning through intermediate Xamarin.Forms developers. Even experts will find a few gems to improve the quality and speed of their application development work.

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